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Darth Nyrys

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Darth Nyrys last won the day on November 14

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  1. “There is no need to atone for an honorable kill, besides the Jedi have always been skittish prey, likely to pick up everything and scatter to the wind whenever they get the slightest sense that someone might have found one of their secret clubhouses. We are participants in a war eternal, and in such matters one can only find victory and purpose within, for no matter how many victories we achieve, there will always be more battles to come. That being said, I am not the Spider, and the fruits of the labor of our intelligence operatives will be clutched to my breast less jealously as we move forward. Speaking of which, I do not know who knows what about that situation, but the Spider has vanished completely. I do not know whether or not he meant to disappear or if he ran afoul of the abyss that he had begun experimenting with, but before he ghosted us he gave me his lightsaber in a way that I assumed was a passing of the torch. It is not our way to transfer power in such a manner, so I have been traveling to each gathering of Sith and offering the opportunity to challenge me, so that we may continue our path under the rule of the strongest. If any here wish to challenge my claim to the title of Dark Lord, now is the time to do so.” On the one hand, warriors of this sort would be the most likely to bristle at the idea of someone ascending the throne without trial by combat, but on the other hand the least likely to be driven by petty politics and ambition. Krath Umbra gave the impression of a Sith that had adapted to a very specific niche within the Empire, more interested in moving chess pieces on a specific board than running the entire show. She hated that she had to do this to begin with, and maybe that is why the Spider did it in the first place, sadistically gifting the title to the warrior who believed in earning everything. The former Dark Lord hadn’t seemed the type for pettiness when she had met him in the past, but here they were. Or perhaps in his own alien way of thinking he thought that he was honoring her devotion to the cause. So many questions left unanswered.
  2. As the shuttle transitioned back into realspace, Darth Nyrys was immediately struck by a very different aura emanating from the world below. Sure there were ancient echoes of a nearly forgotten empire, but from the ashes was erupting a new and visceral sensation. Despite the presence of so many warships, the planet seemed fully intact, and not another victim of boundless destruction. The music in the darkness here was alien, not the familiar songs of the Sith, but the melodies could be changed to serve their purpose. Upon landing, she could feel the wondrous glory of honorable martial battle in resonant tones that made her heart soar. There was both fire and ice in the ether, casting the world in beautiful dissonance through their disparity. Balance was the pursuit of stoned philosophers, those who walked in the world knew that greatness was born of conflict and the clashing of opposites. She approached the Sith command center feeling revitalized, the turgid waters of depression evaporating away as her warrior’s heart sang. Perhaps among these Sith she would find truer kin than the scheming courtiers on Naboo. Stillness gave way to a torrent of emotions, and the weight left the heft of her blade as she entered the current both as the warrior and the river. A Sith warrior with a skillfully crafted greatsword was finishing his report to another Sith as she entered. “As long as the honorable combatants were found and overcome, that is what matters. They are the stone upon which we sharpen our blades. Refugees sap the resources and energy of our enemies, and provided that our soldiers fight with vigor and resolve, spread stories of our glory and might.” “So tell me, who amongst our number fought well here so that there deeds might be commended?”
  3. Darth Nyrys

    Naboo

    Darth Nyrys found no joy in the celebrations or the banter. Naboo had been the resultant blaze of the buildup of too much aimless corruption and rage within the order. While such things were tools of the Sith, they needed to be handled properly, the way the sorcerers conducted their strange alchemies with volatile and strange humours. The taste of ashes and pungent sickly sweet rot pervaded the air and the food, offering no joy from the spoils of victory. A more intact Naboo would have been quite the crowning jewel in the Empire’s journey of conquest, a place of art, culture, and beauty, but there was something cursed about this place that brought out the worst in the Sith. It was Emperor Palpatine’s birthplace, perhaps he had scarred it in some way, or it had scarred him until he was the madman that the galaxy would eventually cower before. She left the banquet hall in a pensive state, having nothing else to say to the assembled Sith. The coming storm would measure each of them in ways that they never had to contend with under Exodus’s rule, such was the nature of the slow moving poison that is success. The shortsighted among them would think less of her for it, but the wise would see the strength gained from tribulation and struggle. She had once wondered what great monument or temple she would leave behind upon reaching her time of greatness, but now it seemed more important to carve and shape the Sith themselves more so than any stone or metal. Upon reaching the shuttle pad she saw that she was not the only one ready to leave Naboo. Ca’aran was the anchor that kept her from fully falling into the abyss during her darker moments, the flickering candle that made her a conqueror rather than a reaver. Without him she might have convinced herself that she enjoyed the taste of ash and blight, that the galaxy deserved such things as a consequence for the wrongs that had been done to her. Instead, she was a righteous devil. “Headed my way, soldier?” she asked, the question attempting to bring some levity to her overcast heart, but only partially succeeding. “I am told that we have taken Lehon, and I wish to see what state it is in, whether or not we have enough left of it to proceed with the plan.” The shuttle departed, leaving behind the festering wound that was Naboo. As the ship reached orbit she could still see the dust and smoke from her own dramatic entrance into the battle. Her hands were by no means unsoiled by the conflict, the rage of the Sith being a wildfire that spread like a spiritual sickness from one Sith to another. That wasn’t fair though, that was shifting the blame. No matter what darkness plagued her, it was still her hand that cast the spear…
  4. Darth Nyrys

    Naboo

    Children, nearly all of them children. It seemed like they lacked the capacity to speak without using barbed words, subtle jabs, and direct insults. All meaningless of course without the verity of combat or other means of measurable challenge. It was all posturing and bravado without the conviction to make any meaningful claims or reveal any quantified outcomes. Some were more guilty than others, but reforging them into a singular spearhead was more important than naming and shaming individual parties. It’s a shame Master Sheog wasn’t here, he probably would have eaten one of these pfaskers by now, and it would have been hilarious. Sound left the room, followed shortly thereafter by a perceived thinning of the air. A profound sense of emptiness saturated the room, an absence so great that its emptiness inexplicably created the sensation of sound and presence. A true manifestation of how many pfasks she had left to give. Sharpened wills numbed and dulled, words caught in the throat and refused to vacate, and the tyranny of the Dark Lady’s will held dominion over the room in all of its dark glory. “I came into this meeting thinking that we were all professional enough to keep the pettier aspects of our nature in check while we worked towards the betterment of our people and our place in the galaxy. My court is not a schoolyard for little boys to try and validate themselves by bullying each other. From now on you will keep civil tongues in your mouths while we are gathered for the purposes of planning and ceremony, or I will avail you of your tongues.” Now too did the sense of gravity and inner balance fade from the room, making standing a nigh impossible feat. Light itself fled from her presence, until the room was revealed only by the crimson hues of her visceral energies, pulsing and throbbing like a raging heart. From the ether the throaty chanting of ancient Sith traversed time and space to resonate within the chamber. This was the power, the legacy, of the throne that she had claimed. It was high time the others were reminded of it. She plucked Darth Mavanger out of that perilous abyss and steadied him, like a goddess plucking a stone and affixing it in the night sky as a moon, majestic in its own right but undeniably serving to reflect her own presence and purpose. “Warrior. Chain breaker. Conqueror of death. Warlord of the Southeast Quadrant. You have led our armies and our people in battle. You have struck down agents of our ancient foe in single combat. You have put the needs of the order above your own pride and ambition. I exalt you in front of our kin and release the title of master from my clenched gauntlet. May your blade sharpen when mine dulls.” She turned to Tros Ardell, who was not experiencing the same wrathful force as her unruly children. “It seems that my wayward underlings require an education in the fields of respect and hierarchy. I offer you the honor of leading the final preparations for our assault on Nar Shaddaa, with these Sith under your direct command. And if any of them get too uppity I give you my leave to shoot them. Use them as you see fit within their roles. Except for Darth Mavanger, I have a special task for him. As for those of you that have been so carelessly wagging about your barbed tongues, I am instituting a “Pfask about and find out” policy. Any unwarranted insult, any baseless accusation, any whispered snide remark, it will all be considered a matter of honor to be resolved in the ways of forebears, by means of single combat. Now, I have had taskmasters organize refreshments and entertainment in the palace’s feast hall. I encourage all of you to use this opportunity to find value in the skills and talents of your fellow Sith. I have no delusions of this assembly becoming fast and timeless friends, but you should endeavor towards at least professional courtesy as if your lives and livelihoods depended on it.”
  5. Darth Nyrys

    Naboo

    The room seethed with unspoken discontent and fear. Many of the younger Sith either considered themselves entitled to the resources of the Sith Empire or tied their sense of ego and value to the strength of it. The Empire was not the Sith, it was a shadow on the wall, a useful illusive construct that was a byproduct of the power of the Sith, but not the end goal. She had read the journals of Sith who had made empire building their end all be all goal, and they had ultimately been left unsatisfied. The essence of the Sith was hunger, not a prize no matter how hard won it was. Outspoken youth had once been a defining quality of her personality, but this was the first time she felt old in the way that only witnessing the puerile arrogance of others could invoke. “Criticism is a necessary component of any plan, and a useful individual can express concern without challenging authority. If you have doubts, find the courage to voice them so that they can be addressed and measured. If you are too craven for that simple feat, then you are of no use to the Sith, or to me.” There was a marked division in opinion between Sith who had been with the order during the time of shadows and those who had arrived after the resurgence of the Sith Empire. The thought crossed her mind of just culling the weakness out of the order, but now was not the time to break her blade, and perhaps in adversity some of these softer disciples could be returned to the fold. They needed a greater challenge than butchering gungans for the fifth time. “Tros Ardell, honored guest, I would see our alliance continue in good faith. I have stood by your people in the past and I am well aware of their worth, both in their warfare and their philosophy. The spider did not make known the details of your agreement, but I would gladly break bread with you to establish terms that suit both our people. I am sure that we can find much common ground, speaking warrior to warrior.” Darth Nyrys gestured, and the room became awash in the blue glow of the holo projector as Nar Shaddaa manifested in the center of the room. It was both the Imperial Remnant’s throne world and the symbol of their campaign to remake the galaxy in a more ordered and secure fashion. The Remnant had been molded by the utilitarian ideals of the Sith, but ultimately had started upon a separate path during the farcical rule of the Galactic Alliance. Their ranks had quickly swollen with former imperial officers and soldiers who were frustrated by the disingenuous politics of the new galactic rulers, who did everything in their power to snub those who were supposed to be treated as equals. It was a great failing of her predecessors that the Sith had not capitalized on this to return them to the fold. Now, they were the greatest potential threat to her plans, and needed to be dealt with. Permanently. The Remnant was the most likely political faction to remain vigilant for a return of the Sith, and the most likely to effectively establish a defense. But fear was the ally and the blade of the Sith. “Our enemies have been far bolder this time around in declaring their revolutionary intentions, openly establishing a capital and primary base of operations on the city world of Nar Shaddaa. We will cloak surgical actions behind the shadow of a generalized punitive strike. Darth Mavanger, in penance for your handling of Naboo, I task you with breaking the Empress, permanently. Darth Sheog has assured me that he has the implements necessary to perform such a task. Under cover of the invasion, agents that will have already infiltrated the planet’s surface will move to secure and broadcast data revealing the purges that the Empire conducted to create their “perfect society”, with the intent to make the other rebels question their resolve to put someone like the empress into power. Cutting off the head, disenfranchising their forces, and distancing them from their allies with revealed secrets and paranoia will fracture them and allow more pliable hands to take the reigns of our enemy’s war machine as they descend into infighting and most likely shatter into smaller warlord territories. Rather than waste the lives of our people on a meatgrinder assault, we will use dark trooper battledroids and revenant hordes to take the brunt of the enemy’s fire, while our regulars prepare for the next war and the expedient transfer of vital assets. We’ve already secured extensive production to build the dark troopers, all that remains is supplementing them with risen troops. While logistics puts together our naval assets for the assault, the Mandalorians will work in tandem with our necromancers to attain fresh resources for the assault. If we only used ancient corpses it is likely that the enemy would deduce that a deception is in play. These raids can also serve to procure any vital supplies and living recruits that we require. During the early stages of our seeming absence, our operatives will work to strain the government’s resources through unaffiliated cults, sedition groups, and criminal cells, credit and manpower sinks that will encourage the politicians to redirect funding and policy change towards internal issues rather than keeping their eyes on the horizon looking for threats. We will dull their blades and their spirits with the stagnation of peace. If any among you feel like they are exceptionally suited to any of these missions, speak up now.” OOC((Still working on finalizing timing on everything with the rebels and Jedi, but will let everyone know when we have a window for Nar Shaddaa moving forward.))
  6. Darth Nyrys

    Naboo

    She could feel the ambition in the room, the hunger of the Sith around her. A consequence of the Spider’s unorthodox choice to hand her the title instead of having a successor claim it by force. It would have been easy to return that doubt with bitter venom and vitriol, but there was no need. Any worthy Sith would either challenge her or fall in line, otherwise it was all just bravado masking cowardice and envy. She did not recognize most of the assembled Sith here, many of the old masters had faded away, although even from all this distance she could sense the presence of her old master, Sheog. That eldritch horror operated on a different level, more Dark Side than individual at this point. Reports of Qaela vanishing at Lehon were coming in, but that did not surprise or sadden her, that woman’s ineptitude had already cost the Sith plenty. Perhaps she had been struck down by a final command of the Spider, or maybe she was faced by an opponent that wasn’t an apprentice or an asthmatic toddler. Akheron, on the other hand, was a veteran Sith warrior, an accomplished line officer who had returned to the fold after a period of absence. SSB had informed her that he had fallen in with some new cult, but as long as he performed his duties such things were of no concern to her, besides, an interest in cults and secret knowledge came naturally to the Sith. She herself had started a cult on Onderon. Akheron’s access to forces specializing in reaving would be of great use in the next phase of the war. Not to mention her plans would be of particular interest to him. Darth Mavanger was another veteran Sith, on the verge of achieving mastery over the Dark Side. He followed the warrior’s path, had led his forces on a largely successful campaign, and had defeated worthy adversaries in single combat. Of everyone assembled, he had the most viable claim to challenge, his accomplishments fresh in the minds of the assembled Sith, but she had read him as more interested in martial command than control of the order. The position of Dark Lord required much from the Sith that held the title, and would have inevitably taken him away from his beloved battlefields. Darth Oni was something of a mystery beyond his rank of master, his presence inconsistent throughout the years. He seemed to be following a similar path to Darth Sheog in becoming an avatar of the Dark Side over pursuing personal interests. The entity had reached out to her while she had been indisposed, but she would speak with him at the meeting to see what he offered the order. Darth Inmortos was a relatively fresh face, which was amusing given the state of decay that his body was in. He had played a part in the defense of Dac, was a known practitioner of necromancy, and had enough reputation that she had sent him to assist with the retrieval of plasma from the core. His story was just beginning, but it seemed to have potential. Telperien, another legacy like herself, had done well in keeping herself out of her mother’s shadow. Although she was trained in the occult truths of the Night Sisters, she had always been a presence in the Sith Order that Darksong had always tried to claim but ultimately failed to deliver on. Perhaps one day she would make the leap and join the order, so that she might surpass her mother in every way. Ca’aran was there of course, despite not being a Sith. His presence amidst this dark pantheon of divinities was telling of his worth and value to both her and the Order. He was an exemplar of mortal ways and means, an unrivaled soldier that had survived an endless procession of brutal wars. His counsel prevented the blunders of Sith getting tunnel vision and overly focusing on matters of the Force. Awenydd was there as well, though little was known of her and many of the reports were conflicting. She had served at Coruscant though and had since largely devoted herself to training, particularly an apprentice named Shiro. Akheron and Mordecai had both brought apprentices with them, and this made Darth Nyrys smile. Apprentices were the future of the order and only fools neglected them. The ones before her were an odd pair, one looked to be a tribal warrior descended from the nearly extinct bloodlines of the Sith race, the other… at first it seemed to be a construct of some sort, but after some scrutiny she realized that the machinery was just a shell for an alien mind inhabiting a crystal. How peculiar. Soon there would be plenty of chances for them to prove their worth to the order. The leader of their Mandalorian allies had been permitted to join the meeting as a sign of respect and trust. The rumor mill was suggesting that Tros Ardell had felled the Jedi that had brought low Darth Mavanger, and if true, that made him an exceptionally worthy ally. Darkwatch soldiers, whose loyalty she was certain of, approached and set up a localized jamming along with sonic and visual dampening fields. Rebel spies were always a concern, and her plans demanded discretion. “I know that this is a time of rumor and speculation, unknowns and theories. Allow me to lay them all to rest. Exodus is gone. If this is a play for some greater game, he left no indication amidst his advisors and generals. He did pass his saber on to me, but this is not the way of the Sith, so after I make my speech I will be opening the floor to challenges of single combat, should any of you doubt my ability and possess the courage to act on those convictions.” She had no interest in the theatrics that the Spider had often used amongst his own. It was the way of warriors to speak directly and bluntly, and with her brothers and sisters she would be true and clear. It was the capability of a ruler that was the true measure among an inner circle, not spectacle and illusion. Such things should be reserved for the enemy and the populace at large. “That being said, we live in interesting times. The cloak of benevolence and statecraft that Exodus shrouded us in for so long has burned along with Theed and the rest of the planet, and the people are once again vulnerable to the hopemongers and grifters of democracy. If we were to try and maintain direct control over the galaxy through the Spider’s corpse empire we would face thousands of unknown enemies, without the benefit of whatever schemes he was weaving. To charge ahead on this course is to invite disaster, to trudge through a mire when another, clearer path presents itself to us. We have glutted ourselves on the bountiful rewards that Exodus’s empire has given us, grown fat off of plenty and easy conquest over lesser beings. Now is the perfect time to hone our inner strength and cut away the accumulated fat. We will allow our enemies their republic so that we may expose it as a weak and corrupt institution, led by the self interest of politicians rather than ideals. We will bloat their creation until it festers with stagnation and blight, pumping poison through the veins of their government until the people beg us to return as liberators from the liars and the charlatans. We will exalt their politicians and quietly strike down any who show true leadership qualities. We will distract them from vigilance with pursuits of culture, benevolence, and charity. Meanwhile in the dark we will become as razors. We will scrape away weakness on the whetstones of training, focus, and discipline. We will perfect our crafts of death, war, and darkness. We will not only be worthy of the galactic throne, but have the means and abilities to seize it. A clean cut that severs the head of our enemies, rather than a thousand blind swings at potential threats. In order to facilitate the creation of a hidden Sith temple and to stabilize morale in response to this path, we have been securing the means and power to resurrect the lost world of Ziost. Once the capital of the Sith Empire, it was used in a ritual to contain the rebel fleet while our forces moved to disable the Grand Death Star’s super weapon. The rebels and their treacherous Jedi allies turned the weapon on Ziost, destroying five sixths of their own fleet in the process. While the sacrifice of Ziost was necessary, now its doom can be undone and our ancient capital restored. This is why I dispatched some of you to the hollow core of Naboo to retrieve plasma at the start of the invasion weeks ago, and why our forces are securing ancient Dark Side relics on Lehon. We are at the threshold of a new beginning for the Sith, and it will usher in a new golden age for our order as we decisively defeat our enemies.” She unsheathed her blade in a single, smooth motion, and surveyed the assembled Sith. “Now, as I said before, the floor is now open to challenges. If you think you have the strength to oust me and claim the throne, approach. Know this well, however, challenges will not be met with mercy or hesitation, regardless of rank and experience. This is our path to glory.”
  7. Darth Nyrys

    Naboo

    “I am… overwhelmed, this throne belongs to someone else’s empire, and carries with it the blossoming sins of another’s choices. The harvest of all of the Spider’s agendas is upon us, and he is nowhere to be found at the time of reaping. Now the Sith, glutted on power yet starved for blood and flesh, find themselves off their leashes and at arm’s reach of the galaxy’s throat. I might have been among them if not for your own flickering humanity. Strange how it was the compassion of a soldier that spared me rather than the wisdom of a priest or poet, or some other traditional beacon of virtue. This isn’t how I wanted this to happen. I didn’t even raise my blade against Exodus, he just vanished at Felucia after giving me his saber. For all I know I am just another proxy in his schemes, or at least that is his intent for me. The galaxy likes to hold up Naboo as some kind of crown jewel of philosophy and culture, a clever deception to hide the blood that coats the hands of its founders. Now there will be armed revolts throughout the galaxy, and to meet them with blade and bolt will drown us all in blood, another grim chapter in the legacy of the Sith. I have a plan, though, to break both my chains and the cycle. The galaxy has forgotten why it needs a firm hand to guide it, and longs for the aimless meanderings of democracy once more. Let them have their corrupt politicians, and their impudent spending committees. When Coruscant burned, it was the Sith that rebuilt it and drove back the invaders. In absence, the public’s imagination has crafted tales of great guardians and idealistic protectors. They told themselves that the Jedi and the alliance weren’t helping them because we had driven them away, but in truth, the Jedi preferred the safety of isolation over keeping the promises that they had made. But plans can wait, surely I will be neck deep in schemes and plots once I open the doors to the other Sith. At ease soldier, I called you here as my lover and confidante, not for a formal after action report. So come to bed with me, so that this new path does not consume all of me, and more importantly, because I really, really want you to. We won’t have long, I need to address the Sith before they burn down another planet, but without your touch all there is to gain in the galaxy is naught but ash and dust.” She kissed him deeply, hungrily. As loathsome as it was, the planetary pogrom was like doing a freighter’s worth of spice, and its siren call had beckoned to her over the weeks since her arrival. Instead she had sublimated it into more distilled desires, desires to continue her physical training, the desire to enjoy the amenities of the palace, and of course, physical desire. It was rumored that the previous Dark Lord had kept practically an army of courtesans, but she couldn’t help but feel that such extravagance would dull the joy of it all for her. Lust should be lustful. Ca’aran began exploring his own lust, in depth, and together they stole this moment away from an ever demanding galaxy. She had noticed a shift in her mindset since she had created this form for herself, a newly seeded hunger for recognition and devotion from others, and Ca’aran’s love helped feed that hunger. His love felt worshipful in its focus and adoration, and that just felt so appropriate for how far she had come. In time, they would all adore her as she delivered them from the aimless meanderings of democracy. He called her Ailbasí. From anyone else it would have been insulting at best, and a reminder of weaker times, but from him it was endearing. It meant that he still saw or hoped for some measure of innocence and joy in her. She held him tighter. If everything else burned down around her, walking away with this would still be enough to call herself lucky. --------------------------------------------------------- Afterwards, they helped each other clad themselves in the trappings of their roles, but it felt less claustrophobic now. Nyrys had an easy grin that hadn’t crossed her lips in weeks, and the weight of the crown seemed a little more bearable now. She led him by the hand to the throne room, which in truth had more of the feel of an extremely luxurious executive’s office, and granted him a seat next to her. It was a show of favor meant to make it clear that this mortal was off limits to the other Sith. She gave him a final kiss before she put her mask on, figuratively and literally. With the might of her power, she called upon the Sith at Naboo to assemble at her side, so that she may hold court over her generals and viziers. There was one truth that she could not deny, while the Sith could not ever truly be controlled, the darkness and fury of their storm could be directed. Like fire, they never stopped being dangerous, but their power could be put to use rather than left to run rampant.
  8. Darth Nyrys

    Naboo

    “Belay that order on the explosives, I am in the palace. Also, conduct Delta up to me immediately.” As befit her status, Darth Nyrys had been using the palace as a residence and command center on Naboo. Its commanding perch gave her an excellent view of the consequences of the actions of the Sith, a vista of bitter ashes. The passions of her fellow Sith had brought her this feast of crows, and at the time she had stood by them, but in the aftermath she regretted her own part in all of this. She didn’t know if she could have stopped the Sith on the charge, most of them not even aware yet that she had ascended to the throne, but she couldn’t help but feel that earlier in her life she would have tried. Perhaps that was foolish youthful optimism and the innate yet flawed belief that right would triumph over might. She needed to make her position clear, to associate consequence with sloppy conquests like this. There were absolutely times when there would be a need for mass violence, her predecessor’s preference for maneuvers in the political arena over the battlefield perhaps played a part in emboldening resistance amongst the softer folk of the galaxy. The siren call of vague ideals like freedom and democracy constantly swindled safe and secure planets into armed revolt, which the firebrands and dissident ideologues would always try to turn into an excuse for why the revolt was necessary. They were kleptocrat vultures who sent the gullible to the slaughter while they filled their gullets with a feast of sympathy and praise. But while the Sith didn’t start this rebellion, they were responsible for the cost in life reaching the excessive toll that it did. There was a difference between cowing a populace with fear and outright exterminating them. Darth Mavanger’s prior military actions had been so much more methodical and smooth, this outlier was unfortunate. She needed to find out if this was the start of something new or a one time occurrence. Was this the truth of so many past troubled histories, stymied by the blunders of the prior administration before they could even establish their own legacy. The feeling that this was still Exodus’s empire was unavoidable, a pervasive and oily stain that seemed to cling to every aspect of the Sith. There was only one path forward, overgrown with thorny vines and concealed by mist. She might have doubted her ability to traverse that path in the past, but she had sharpened her blade on too many stones of trial and tribulation to question her strength anymore. She took out the comm that Darth Mavanger had given her, accessed its encrypted line. “We are reforming at Naboo, make haste there immediately.” She felt Ca’aran before she heard his approach, a wonderful storm whose downpour could wash away the funk that she was in. “It’s like watching a muscle finally releasing from a cramp. Please tell me that Mechis isn’t a smoldering slag heap. If you tell me that I will have a deep insertion mission for you. Very deep, much insertion.” She felt the presence of another Sith presumptuously demanding her immediate attention, but other things were about to come first. I will address the Sith in due time, but there are urgent matters to which I must attend.
  9. Darth Nyrys

    Korriban

    Fleet Command (Flagship) Augmentation: Axial Weapon (MK-I), Ultra-Heavy Flak Cannons (MK-I) (One Extra Unspent Point) Xhendora-Class Dreadnought, Goliath |25/25| Battle Line Escort: Tradition of Excellence Task Force Experience: Veteran, 3XP Gladiator-Class Star Destroyer, Minotaur |35/25| Legendary Task Force: Project Apophis Task Force Experience: Veteran Prototype capital ship, Apep |25/25| Project Apophis (Capital ship): Lord of Chaos Green: A relic ship created to sow confusion and madness among the enemies of the Sith, the Apophis can turn brother upon brother through a torrent of illusions and saturated Dark Side illusions. The TF controller can either choose one enemy TF to attack another, or cause the crew to turn upon itself in frenzied violence for six points of damage. In both instances, the attacks ignore escorts. The frenzied violence is delivered with such urgency that the TF still has time to perform its intended attack that round. Veteran: Alternatively, the Apophis can manipulate one enemy non flagship TF into protecting it for a round. It can only do this to an enemy TF that is attacking it, which gains the Escort trait and immediately attaches to the Apophis. The manipulated task force still makes its attack against the Apophis, treating it as unescorted, but other attackers must contend with the escort as per normal rules. This ability resolves at normal speed, and cannot be used on artillery. Elite: Starfighter actions used to damage the Apophis are replicated in the same turn targeting their home carrier TF, or in the case of the free starfighter action, a TF of the Apophis’s choosing.
  10. Darth Nyrys

    Naboo

    The air tasted bitter and ashen, suffocating in the smoke left behind by the fires of rage and bile. The blazing intensity of the moment was everything until it… wasn’t. These latent moments were the nature of the beast that they had all unleashed inside of themselves, but she did not relish them like the other times. They made her feel spent, used up, and hungry for the next rush, although that was an addiction that she did not feed lightly. Too many Sith burned themselves away too quickly by being dominated by the cycle of passion and burn out. The Dark Side was a part of her, but not all of her. She took the communicator from Darth Mavanger, losses were never easy for the Sith, but they were the crucible that either reforged a warrior into something stronger or broke them. This was the nature of the eternal war, ever pursuing greater strength and power. She took captures of the inside of the palace, a place of architectural beauty, and made her way into the city proper. The terrorists and dissidents were already melting away into the shadows, as they always did. She felt the half extinguished light of a solitary remaining Jedi in the city, and went in search of it out of curiosity. At the river that split the city, the Jedi lay paralyzed near a shattered bridge, with the kind of wound that would have been permanently crippling before the advancement of medical technology. Preternatural intuition told her that this was the Jedi that had defeated Darth Mavanger. “I’m not here to kill you, Jedi. You struck down Darth Mavanger, but that makes you the stone that sharpens my blade. It’s why conflict is such an integral part of the galaxy. If you ever grow disillusioned with the lie of peace that the Jedi and the Alliance continue to pander with, you have earned your place amongst our ranks through your skill and courage. Think it over.” Darth Nyrys took out her commlink and contacted command. Anyone with the courage to take up arms would be given medical aid and evac, regardless of colors. The civilians though, they belonged to the Sith now. “Medevac is on the way, Jedi. May you find ever greater glory in your journey.”
  11. I am uncomfortable with the framework this provides for players to try and enforce what is a "proper Sith", and the potential for bullying players.
  12. Photon torpedoes need to be corrected to proton torpedoes.
  13. This reads too unique to be its own standard ship type, and is more plausible as a legendary task force or flagship.
  14. Darth Nyrys

    Naboo

    “I would say that this qualifies as a sign.” Darth Nyrys said wryly, pulling the almost dead Sith Lord to his feet. Her muscles felt a little cramped, as if she had been holding the same position for days, but she dismissed it easily, she was no stranger to pain. Even in his armor she was able to lift Darth Mavanger to his feet with relative ease. The politics and mistrust of other Sith were far less present among the warriors, who put greater emphasis on utility than ambition. “I’ll get you to medevac so that they can have you back in the fight in no time.” When they reached the guards she had left at the door, she ordered them to call in a shuttle to rendezvous at the throne room, might as well kill two birds with one stone and see if the Naboo could provide any inspiration for her own eventual throne room. It was one of life’s great ironies that the creatively minded were so often opposed to the same institutions that were in the best positions to allow them to express their talents. The Naboo had a beautiful culture that was built upon the mass graves of many gungans, not that they ever mentioned that bit. The self righteous always wanted peace, after they had gotten their fill of conquest.
  15. Warriors and Recurring Themes Some people use the Dark Side to pursue ambition and power amidst the elite upper class. Others use it to perceive and twist the fundamental fabric of reality and the laws of nature. Warriors looked at this godlike source of power and said to themselves, “What happens if I use this to cast stab?” It turns out the answer is considerable carnage and lots of trips to the dry cleaner to get all of that Jedi out of their robes. But shockingly, warriors are more than just hitting really hard, although that is something that they excel at. They are duelists, they are artisans, they are keepers of giant murder doggos, they are unstoppable, and they are not to be underestimated. Roleplaying a Warrior Power Structure and Dynamics: Due to a warrior’s straightforward mindset and blunt demeanor, they tend to highlight any power structure and evaluate it on sheer results. Could or should lead are irrelevant concepts to a warrior. Challenges to the structure should be made openly and based entirely on the merit of the two combatants, not prearranged circumstance. Warriors, being mechanically minded, understand the necessity of every gear turning when it is supposed to, and do their best to not let internal power struggles sabotage the order’s overarching goals. Some view their distaste for scheming as a lack of ambition, but the truth is that warriors believe in rule by the strong, and that if you can only win through treachery then you are unfit to lead. Better to ensure the strength of the order than undermine it for personal glory. Additionally, many warriors place personal development over political status, so their ambition is focused on improving their person rather than their place in the order. Directness: What takes an assassin twenty five words or a sorcerer fifty words and five intricately detailed diagrams can generally be expressed by a warrior in five words or less. That’s not to say that warriors are socially inept, just that they choose not to dress up their sentences with flourish or framing. Again this ties in with the objective nature of warriors, with the belief that words should stand on their own. Practicality: Warriors study the interaction between the Force and the physical realm, and this makes them the most grounded of the three types of Sith. Their focus requires that they understand physics, physiology, metal working, and other hard sciences and skill sets. It is through this understanding that warriors fight, applying leverage to existing natural forces to perform preternatural feats. Warriors reduce all things to how they work, and operate off of that basis, eschewing principles of misdirection and whimsical distractions. Honor: To fight unfairly is to deny oneself the learning experience of conquering your opponents through combat. To speak falsely is to diminish the value of your words. To falsely tolerate the weak is to welcome their weakness. To use proxies in an attempt to spare your own honor is only self deception. Growth: Warriors constantly seek to improve themselves through training, refining their weapons and armor, rigorous study, and seeking out and overcoming challenges. Warriors are perhaps the most inwardly focused of the Sith archetypes in how they accumulate power, as they define power on a personal and individual level. Discipline: The intent to grow can only be actualized through intense discipline through rigorous training and hardship. Only the warrior can achieve their own internal power, and the galaxy is full of temptations and distractions. Self Criticism and Objective Identity: Warriors tend to come across as incredibly self assured, mainly on account of identifying and facing down every criticism that they can think of. They are incredibly proud of the power that they have amassed, but in order for that power to be true and meaningful, they must hold themselves accountable to failings realized both by themselves and others. Sure, they might yeet the messenger off of the tower, but they still listen to the message. Respect: Because warriors focus so much on objectivity and evaluation, the notion that there are others that hold power and ability worthy of respect is an inevitable outcome. Warrior apprentices that cling to arrogance in training often have it beaten out of them by their masters to keep it from clouding their ability to size up their enemies. Warriors absolutely can respect people that they want to fight or kill, but off the battlefield they tend to regard those people with acknowledgement or even offers of kinship. People that the warrior respects are people that have lessons to offer the warrior, or traits that the warrior admires and wishes to cultivate, so they treat them as resources to be valued and hoarded. The Five Warrior Spiritual States The idea behind the five spiritual states is to expand upon the warrior tradition as being a spiritual and philosophical tradition, and not just a hound that Sith loose on the enemy. The five states are explorations of the Dark Side of the Force in the context of conflict and provide mental and spiritual training goals for the warrior to aspire to. They are not things to be mastered in a few posts, but rather ideas to pursue. For obvious reasons, a warrior can only be in one mental state at a time, and must be in the same mental state for the entirety of a duel. Predator Instinct: The warrior taps into the primal elements of the Dark Side, the predatory and cunning realm of nature’s hunters. In this state, the warrior dominates their surroundings and acts with full understanding of the world around him or her, and those in it. Predator Instinct focuses on using the Force for commanding and using the environment and beasts to overcome enemies, and find the constraints of heavy armor unbearable. Many warriors who become consumed by this path ultimately leave the teachings of armor and blade behind for cunning and stealth of the assassins. It is unwise to shift out of Predator Instinct when using it to control beasts, because Sithspawn absolutely will bite the hand that feeds them, given the chance. Even warriors that do continue to clad themselves in armor often are forced to wear light or medium armor in order to keep up with their bestial allies. While this loses them a great deal of the protection that most warriors are afforded, it also allows them to move far more acrobatically and suddenly than their kin. While they can’t match the versatility and fluidity of assassins, these warriors can close with their opponents with terrifying speed, while their hounds strike at the flanks. The practitioners of this mental state are the most likely to use non-traditional weapons, often emulating the claws of a beast, using a spear to keep themselves out of the way of their bloodthirsty pets, or other more exotic weapons. Cold Mind: The warrior taps into the most distant and isolated reaches of the mind, cold places that cannot be penetrated by light and compassion. Emotion and warmth are traded for heartless calculation and cold objectivity as the warrior maneuvers the pieces into place for the greatest gain. In this state, the warrior finds fortitude in internal distance, hardening his or her heart against loss and forgoing the usual emotional inferno of the Sith psyche. Cold minded warriors can shrug off emotional and physical wounds, and move with tireless mechanical efficiency as enemies struggle in the face of such icy certainty. The analytical logic of the Cold Mind breaks down the defenses and actions of the opponent into temporary obstacles to be crushed by the slow but devastating force of the warrior. With a touch they can freeze armor to brittle fragility, still the ground around them into treacherous patches of ice, or conjure simple weapons out of the moisture in the air. With distant malice these warriors can encase their limbs in ice to serve as heavy mauls that can send their opponents flying. Peculiarly, a warrior in Cold Mind still finds themself drawn to close quarters combat, and more than any other philosophy they are compelled to kill their enemies with their hands, or other direct applications of force. With the contrast of their demeanor, the final moments feel all the more intimate and gruesome. Treatises and scrolls on this philosophy are rife with disciplined armor drills, and Cold Mind warriors treat their armor like extensions of their body. Sundered Heart: The warrior plunges into their own pain and trauma to power their attacks with raw emotion and suffering. In this state, the warrior unleashes his or her inner turmoil in a torrent of powerful and never ending attacks with the intent to overwhelm enemies in a ceaseless storm. In Sundered Heart state a warrior hits harder and faster as long as they can maintain their rage or subsidize it with physical pain. This state is far more effective when combined with lightsabers than Sith steel weapons, on account of the weightlessness of the blades. Warriors of this philosophy burn with terrible intensity, often calling upon spells and techniques that risk harm to themselves so that they may harm others more grievously. Many claim that the ambition of this path is to immolate the galaxy as an expression of the pain within. Others say that these Sith are addicted to pain and the anguish that their actions cause in others, feasting on negativity like tender meat and well aged wine. Whether acting on nihilism or hedonism, the results are always the same, scores of blistered and ashy corpses. To the horror and confusion of their enemies, these warriors are known to sometimes set themselves on fire, entering a trancelike fever dream of seemingly unstoppable violence. Using their incredible will and focused hatred, they feed off of the pain and amp themselves up to act beyond the limits of their frame, pushing bruised and broken limbs to function with no care for the later consequences. Darkest Self: The warrior puts aside all distractions to focus on the Onyx Mirror, a mental construct that warriors use to reflect on past fights, current needs, and future paths to improvement. This allows the warrior to scour him or herself for weakness, quiet the inner spark so that he or she can learn from training, and commit themselves to long and difficult tasks such as weapon forging without succumbing to impatience and restlessness. This philosophy is not meant for combat, and does not carry with it any advantages to use on the battlefield. Wisdom of the Blade: A virtually forgotten fighting art exclusive to Sith warriors, this spiritual trance unifies warrior and weapon into a singular force of destruction. Using the Force to command obedience from the physical world, the warrior finds a perfect communion with his or her weapon, and uses it to demonstrate preternatural prowess. These blade arts can only be used with weapons possessing a physical blade, such as Sith swords, with the advent of the lightsaber largely being the reason why this collection of techniques died out. While this may seem like a case of the relentless march of progress towards more technologically advanced weaponry replacing inferior but traditional weapons, even the most pragmatic and forward thinking Sith warriors at the time regarded lightsabers as cheaply made, mass produced alternatives of inferior quality. A Saint of Blades would argue that because a lightsaber is deadly in spite of the wielder rather than because of the wielder, it propagates a mindset of relying on brute force to smash through an opponent’s guard, rather than competent bladework. Despite the protests of the warriors, the Sith Empire chose to embrace lightsabers and the ability to arm entire armies with an easy and cheap to build weapon. While this allowed them to mobilize greater numbers, it cost them the superior fighting skills that they had developed with Sith swords. Many Sith warriors went to their graves believing that this decision lost the war against the Jedi. A warrior who is in the Wisdom of the Blade state channels the Dark Side through their body and weapon as a unified circuit. The weapon almost gains a sense of buoyancy in the warrior’s hands, innately knowing its place in the galaxy, cutting lightly and falling down on enemies with meteoric force. The warrior also finds equilibrium, his or her balance becoming unbreakable and his or her weight fluctuating between airy insubstantiality and bone shattering heft. While this philosophy lacks the flashiness of conjuring great lances of energy or weaving illusions, it is no less Force intensive and effective. Another name for this mindset is the Eye of the Inner Storm, as its practitioners are known to weave elements of the storm into their attacks, and the relationship between warrior and weapon is said to cause an eerie calm within that deeply contrasts the chaos and slaughter that surrounds the warrior. The Three Circles The Warriors are trained to visualize three circles when in combat, each one analogous to the striking range of a weapon, to better understand the range of their abilities. The Circle of the Sword is used to communicate the most local and often most powerful techniques and abilities. The Circle of the Spear denotes attacks that have some measure of range, similar to a fully extended spear strike, but are still most potent when the distance is marginal. The Circle of the Lanvarok is associated with powers that are often tied to fear, battlefield dominance, and commanding troops; powers of this circle often affect the whole battlefield. Warrior Powers These are suggestions for some powers that expand the warrior’s toolkit and exemplify the warrior’s focus on direct and overwhelming power, and establishing dominance over everyone around them. Mantle of Warriors: Warriors can subconsciously use the Force to assert their dominance over others, subtly altering perceptions to appear taller, conceal wounds, darken the light around them, and make their voices sound more menacing. A Sith warrior inspires allies and terrifies enemies through sheer force of presence. Dominance: A blunt form of mental control, Dominance inspires blind faith and loyalty in the warrior’s soldier allies, and crushes the will of cowards into subservience. Allies affected by Dominance treat the Sith Warrior like something between a pack alpha and a war god, instinctively following his or her lead, and treating their orders like holy writ. Dominance turns a non combatant into a thrall whose life is dictated by mind shattering fear and a desperate hope that they can appease their master enough to not kill them. These thralls are too broken to serve as infiltrators, and generally serve their master performing simple tasks like cleaning weapons and seeing to his or her chambers. Rapacious Pursuit: The warrior uses the Force to enhance their mobility, allowing them to jump impossibly far, run on walls, fall lethal distances without harming themselves, and users of the Wisdom of the Blade philosophy can use this to traverse the surface of liquids and over snow instead of through it. Further training in this skill can make the pursued hallucinate the Sith around every corner they turn and blocking every doorway they try to walk through, as the prey’s imagination is turbocharged by fear. It is important to note that this power is based on interaction with physical objects, and does not allow the use of midair redirects like assassins can do. Blood Pack: Warriors who focus on the Predator Instinct state of mind often hunt their prey with the assistance of hunting hounds, such as Tuk’ata. The beasts are not mindless suicidal attackers, instead acting with bestial cunning and flanking their prey to limit its mobility and strike when its back is turned. An apprentice can bond with a single beast, and a lord can with two, while a master imparts a measure of improved strength and endurance through the Dark Side. Break the Balance: Alternatively, at Lord rank, a warrior using Predator Instinct can alter an animal to become an abomination so deadly and ravenous that if left to its own devices it would tear through its own ecosystem. Such creatures, with the patronage of master level warriors, can even develop primal expressions of the Force. A warrior can never control more than one of these creatures at a time, nor can they control both the abomination and the blood pack at the same time. Fetch: Sometimes enemies are no fun and don’t come out to play. When that happens, a Sith’s best friend from Blood Pack or Break the Balance can be counted on to find them, and drag them to the warrior for mandatory play time. They are the best boys and girls. Yes they are. Revile the Weak: The warrior bonds with an enemy’s lightsaber during a duel and tries to dominate its spirit and temporarily bleed the crystal. If successful, the Jedi cannot treat the saber as part of him or herself for the purposes of channeling energy or protecting the weapon from enemy Force manipulation unless they tap into the Dark Side. Warriors in the Sundered Heart state can channel immense heat into the area directly around the affected crystal, burning the wielder. This power is significantly less effective against guardians. Shatter: No physical barrier or obstacle can hold a master warrior back for long as they use raw blasts of the Force to obliterate walls and crumple doors like paper. Warriors can also channel this destructive power through gauntlets and physical weapons to sunder armor that would otherwise be impervious. In such situations blunt attacks serve as the best medium. When used as a blast attack, this power is considered part of the Circle of the Spear. This power specifically focuses its damage output on obstacles rather than the people behind them, as warriors have a distaste for striking down enemies through the Force alone. Reservoir of Rage: The warrior can imbue the crystal of his or her lightsaber with emotional energies, allowing them to call upon this hidden reserve should a cowardly enemy resort to mental or emotional attacks. Once called upon, the energy is spent until the warrior can renew it out of duel combat. Immolating Presence: During combat the warrior seems to superheat the air around him or herself, to the point that being near the warrior subjects enemies to sweltering heat that drains their endurance and makes armor and weapons start to burn uncomfortably with skin contact. Masters can outside of duels cook NPCs inside their armor by glaring at them until they succumb to the heat. This power’s area of effect is Circle of the Sword at Lord rank. Warriors of the Sundered Heart can focus this energy around the blade of their weapon so that even strikes that are blocked or near misses become taxing from the oppressive heat, and extend the range of the power to Circle of the Spear. This power cannot be used in conjunction with Frigid Demeanor for obvious reasons. (The actual damage from this power can be considered "nuisance damage", especially in small doses. Only if an opponent chooses to remain in range for the majority of the duel do they risk true physical damage. Instead, the true danger of this power is in depleting an opponent's stamina.) Frigid Demeanor: During combat the warrior seems to still the air around them causing the temperature to plummet. Limbs tremble, mechanisms seize, and hope dies with the arrival of the warrior. Enemy movement for both organic and mechanical creatures is slowed, and the armor of enemies grows brittle and weak as it loses its flexibility. Masters can outside of duels freeze NPCs from the inside out with a dismissive glance. Warriors using Cold Mind can focus this energy around the tread of their boots to freeze ground, making it more treacherous for their enemies, and extend the range of the power to Circle of the Spear. This power cannot be used in conjunction with Immolating Presence for obvious reasons. Awaken Weapon: The warrior uses a ritual involving a Sith victory crystal and a favored weapon to awaken a sentience within the object. It could be a hated enemy, valued teacher, challenging rival, or a loved one that the warrior failed to protect. Awakened weapons can channel the warrior’s power more effectively and serve as advisors or sources of rage and anguish, depending on who the warrior placed in the weapon. Sundered Heart and Cold Mind cause the weapon to burn or freeze enemies that make physical contact with it, Predator Instinct goads the warrior’s allies to attack with renewed vigor, and Wisdom of the Blade channels electricity through the weapon. Skin of Steel: The warrior ritually binds armor that he or she has made or killed the owner of to him or herself, allowing the warrior to channel energy into physical attacks like a Sith blade. Additionally, the armor no longer encumbers the Sith’s movements, although supremely heavy armor sets would still eventually tax the wearer on a spiritual level. Monstrous Bulwark: The warrior leverages the weight of his or her armor to resist external forces trying to move the warrior about. Upon using this power, the warrior’s armor becomes excessively heavy, allowing them to mitigate the effect of blasts that might otherwise toss them off of their feet. Cold Minded warriors can conjure ice to increase their bulk and temporarily affix themselves to surfaces. The Indifference of Titans: Cold Minded warriors can envelop their senses and pain receptors in a bitter numbness that bathes them in a chilling agony but makes them numb to all other sources of pain, instead feeling like a sense of pressure, if anything at all. Severe wounds are clotted with icy rime to stop the warrior from bleeding out, although this is by no means a form of healing, and even if the warrior does survive they suffer from massive scarring. Ecstasy of Fire: Sundered Heart warriors are known for their fever dream fighting style, and many seek to accelerate it further by lighting themselves on fire to feed their hunger for pain and rage. The flame persists beyond the need for fuel with this ritual, and allows the warrior to strike with amazing speed and strength, at the cost of being on fire. While in this ecstatic state, the pain of enemy strikes is blunted by sheer adrenaline, and severe wounds like dismemberment are stopped from bleeding out by cauterization. As with the Indifference of Titans, this is not in any way true healing, just the ability to act beyond what pain would normally allow. Apex Predator: Predator Instinct warriors use Sith alchemy, poisons, and natural drugs to enter a frenzied berserker state where they exist somewhere between sapient and beast. Pain supercharges their adrenaline, and their minds teeter between preternatural awareness and insane otherworldly visions. This makes these warriors a jittering ball of nerves and paranoia, which in turn makes them incredibly hard to pin down or strike directly. They have less at their disposal to deal with severe wounds, but are also less likely to receive them than their more enthusiastic philosophical cousins. Saint of Blades: Wisdom of the Blade warriors focus on precise bladework to prevent damage, rather than giving in to sloppy emotion fueled temptations or overextending in a pyrrhic trade of blows. By using their already ambiguous relationship with gravity, the warrior can ride the wave of momentum from enemy strikes until the strike’s power is exhausted, giving them an ethereal and otherworldly sense of motion. No momentum is challenged, it is all redirected in a surreal dance. That being said, even to a Sith the constant repositioning can be jarring, and doesn’t always result in the best footing or positioning. As eternal students of the duel, Wisdom of the Blade warriors take loss of limb as a lesson to be studied, and are more likely to withdraw than try to push through should they sustain such an injury. True Self/This is Who I Am: A Sith warrior and master is always prepared for war, and can call forth their bound weapons and armor in a grotesque manner similar to a werewolf transformation scene. The armor emerges underneath the flesh, tearing through violently and painfully as the man is replaced with a monster. The agony of the transformation can then be called upon to help power the Sith’s abilities. Use of this power leaves the Sith’s skin bloody and raw underneath the armor, so the Sith could not be undercover, use the power, remove the armor, and then go back to being undercover without some form of tricky explaining to do. Tear at the Wound: The warrior seizes a memory from the past and relives it with all of its emotional intensity as if it just happened. What others see as a Sith’s inability to move on is in fact the Sith renewing the hatred and suffering that fuels their powers. Extensive use of this power can however leave a Sith trapped in a hellish cycle of their own making. To the Bone: If a warrior seeks out tutelage from a sorcerer, or attains the services of one to assist in the ritual, the warrior can tap into the pain and suffering of events from the past that are tied by blood or creed to him or her. This is a more dangerous version of Tear at the Wound, because it is essentially tantamount to possession by a large number of angry Force echoes that can overtake the warrior’s will and leave them a puppet to the forces that they sought to control. If the warrior manages to ride the wave, they will have access to a wellspring of rage when fighting the persecutors of the dead, but straying from that path risks possession or the ghosts returning to their graves. Sawblade Strike: The name of the attack is more of a reference to the mental process used to fuel this power than any physical traits of the attack. The warrior begins a barrage of blows that builds in intensity the longer that the target remains not dead, the Sith’s rage and frustration creating a self sustaining loop of attacks fueled by the emotions of the previous attack failing to be lethal. To an outsider, this generally looks like a relentless series of hacking attacks where form is sacrificed for power. Even though this maneuver looks unskilled it should never be treated as easily defended against, as the attacks carry with them preternatural momentum and force, with each successive blow striking heavier. Chwit’Jen’Itsu: A collection of short ranged telekinetic grapples and throws that Sith warriors have developed in lieu of physically grabbing their opponents. As much fun as breaking an opponent’s body is, too many combatants these days possess powerful short range attacks that the warrior is vulnerable to by committing to a grapple. Unlike the infamous Force Choke, Chwit’Jen’Itsu is composed of rapid joint hyperextension and lightning fast TK throws, but the joint attacks require that the target is mentally vulnerable, whether by extreme pain, Dun Möch, overextension of their own efforts, or mental attacks. Fist of the Mountain: A Cold Minded power that allows the warrior to encase their fist and forearm in ice to increase its mass and protect their hand and finger bones from breaking too prematurely. It can also be used to help armor resilience when taking hits on the bracers. The ice tends to shatter and melt after a solid hit or two, but even the detached Cold Mind warriors draw great satisfaction from the visceral experience of delivering such a blow. Masters of the technique enhance the blows not just with the mass of the ice, but by also imbuing the attack with power from the Force itself. Such strikes can send the unprepared and sometimes even the prepared flying. Morbid Curiosity: A Cold Minded power that allows the warrior to slowly conjure weapons of ice. This technique came about from warriors of this philosophy constantly breaking their weapons or leaving them behind after dispatching opponents with their hands. There is nothing particularly special about these weapons, other than that they can be called upon when the warrior would otherwise be unarmed. They generally take the form of hammers, mauls, and cudgels, in keeping with the Cold Mind preference for blunt weapons. The power gets its name from warriors who used the power to experiment with various weapons on prisoners before forging their own pieces. Rise and Fall: Wisdom of the Blade warriors use verticality extensively to overwhelm and outmaneuver their opponents. This technique is one such example, in which they use a specialized form of Force Jump to gain height before crashing down with meteoric force. Blade Dance: With otherworldly grace, a Wisdom of the Blade warrior moves in circuitous patterns without losing their forward momentum. The steps of the warrior are counterintuitive and dreamlike to observers, bewildering their opponents before they strike with seemingly sourceless momentum. Masters almost seem untethered from gravity, drifting across the battlefield like a memory of sorrow and loss. Legacy Reborn: Technology is not the path to salvation, it’s a crutch, and Wisdom of the Blade warriors have no qualms about kicking out the crutch from underneath their opponents. The warrior can create an extremely localized burst of electrical energy that can damage or outright fry circuits. Masters can project the energy in a short range cone at Circle of the Spear range. Tremor Impact: Warriors from every path are taught to embrace this power, the use of a Force enhanced strike into the ground to shatter the earth beneath the feet of their enemies and interfere with their footing. Apprentices tend to be able to accomplish this at sword range, Lords at spear range, and masters can cleave a directed line at lanvarok range. The attack itself does not do physical damage, instead it should be used as a set up for other attacks. Shatter the World: A tool of the most powerful Sith masters or groups of Sith lords working in tandem that is often mistaken for Sith sorcery, a rupturing wave of destructive energy surges over the battlefield. On natural worlds, dust and debris fill the air across the field, limiting line of sight drastically, and great schisms score the ground like a spider web of trenches. In constructed locations, pipes rupture, lights fail, and internal fires spread smoke everywhere. People hit by the wave of devastation feel and look battered and bruised, but are otherwise unharmed, the point of this power is to give warriors cover as they advance, not to kill enemies at range. Advance of the Conquerors: Sometimes enemies that have no respect for the glory of melee combat use the totally unacceptable tactic of gunlines. The Sith warriors have invented and refined a very appropriate response to such cowardice, shouting so loud that their hated enemies’ eyes burst. Granted results may very, and most combatants feel more of an uncomfortable pressure on their eyes that distorts their vision temporarily(Or temporary ocular malfunctions in the case of droids), but the Sith certainly like to remember it as being super effective and gore inducing. This power is extremely taxing to maintain, and is generally reserved for charging entrenched gun lines rather than use for single combat, where ranged attacks can be overcome with deflecting weapons. Warchant of Glory: An aggressive and piercing warchant where each syllable pierces like a spear thrust, this Sith incantation penetrates resolve and courage with verbal lances of doubt and fear. The weak willed are more inclined to hide or run under this hex than stand and fight. Warchant of the Chain Breakers: A low and sonorous warchant that resonates with disruptive power. Concentration becomes increasingly difficult for nearby enemy Force users to maintain as the Dark Side clouds their minds. Jedi have described the warchant as feeling like a pressure probing their aura, looking for cracks to ensnare their will. At range they described it as more like a nuisance similar to a buzzing mosquito, but face to face it felt smothering. Warchant of Hatred: A loud and brief warchant, the Warchant of Hatred spits out each word like the fall of a hammer. Each line is meant to challenge a Jedi’s power directly, like a battering ram of will at the gates of the enemy’s resolve. Like Warchant of the Chain Breakers, this curse functions best at short range, but it targets a specific power rather than the Jedi’s focus. Bound By Blood: A ritual of binding between warriors, this power allows each bound warrior to share the pain of their wounds with each other to feed their powers. Outside of the spiritual effects of this ritual, it is generally treated as a recognition of respect and kinship between warriors. Warriors do not always fit well in the political machinations of the assassins or the academic vacuum chambers of the sorcerers, and so often tend to stick with others of their kind. It is, however, worth noting that the ritual is not in fact limited to warriors, and on very rare occasions assassins or sorcerers have been included. A Mind for Metal and Mirrors: Meditation and Sith Warriors Meditation is often considered a Jedi thing, a healthy act of mental cleaning and mindfulness, but I felt like we could take a healthy concept and apply it in the most unhealthy way possible that showed the sacrifice of humanity for power to get truly Sithy style meditations (methitations?). Forging the Way: Commonly tied to the action of forging (surprise, surprise) but also achievable through things like weapon and armor maintenance and katas, this form of meditation uses repeated simple actions to enter a disconnected mental state where the warrior can let their mind wander, or confront the Onyx Mirror. Forging the Way is always focused on achieving an end, pursuing the future. While in this meditative state the warrior, if sufficiently trained, can channel emotions or etch memories into whatever they are working on. Boundless Slaughter: Sometimes a warrior must deal with people that they hate, but for various reasons cannot kill. This meditation exercise allows them to subvert their homicidal inclinations by vividly imagining the graphic murders of everyone in the room. Underlings never know whether the warrior is smiling because they are pleased with their performance or because they just visualized popping the underling’s head like an overripe grape. Players using this meditative style should denote heavily what is fiction to avoid misunderstandings. The Onyx Mirror: The Onyx Mirror is a mental construct in which the Sith turns their eye inward to focus on every weakness and failure they can find. Young Sith hunt for weaknesses that keep them from achieving greatness, while powerful Sith search for vulnerabilities that could be exploited to bring about their downfall. No matter what form the Mirror takes, it loathes the Sith and takes great pleasure in pointing out his or her failures. The Hunt: The Sith abandons the madness of society and civility to run amuck as an apex predator devoid of higher reason. This cathartic “meditation in motion” allows the Sith to reconnect with the more primal aspects of the Dark Side, and is vital for learning Predator Mind. Sith entering this state can be lost to it for hours, days, weeks, or even months. The Obsidian Razor: The inverse of the Onyx Mirror, the Obsidian Razor is a meditation exercise where the Sith contemplates how everyone in his or her life could betray or fail them, to prepare him or herself for that eventuality. This concerted effort to see the worst in people leads to distrust and loneliness, but it helps keep the Sith from failing at a critical moment due to the weakness of lesser individuals. Profane Tryst: A means for which the warrior can learn the limits of the body, of other people, and of themselves, the Profane Tryst is a violently intimate form of physical exploration. The meditation requires at least one other person, willing or not, and the Sith needs to have dominance in some sense over them (Trying this on an unwilling Force user would essentially be the start of a mental duel, and while a great story arch, it’s not the purpose of this exercise). The Sith tears down the walls both on him or herself and the other participants, and then surges the Dark Side through everyone involved, heightening all emotions to a fever pitch and leaving no resistance to acting upon them. Fear, anger, lust, selfishness, every powerful emotion is magnified exponentially while an unnatural adrenaline surge rips through everyone’s veins. It’s the closest that a non Force user will ever get to feeling the Dark Side of the Force, and so for some it’s terrifying and others it’s addicting. Provided they survive. Since the Sith is also unbound by inhibition, the exercise can turn into a murder. An inferno minded Sith can tear apart the focus of their ire in a blind rage. A cold minded Sith might dissect someone that bores them to see how they tick. A hungry Sith in predator mind may consume the person raw. A deep minded Sith may confront the Onyx Mirror while using the Obsidian Blade for the most brutally honest and mind shattering heart to black heart ever. The risks are immense, and often not even voluntary. So why do it? Those who survive the Profane Tryst are often indelibly marked by the Sith, inextricably connected through a horrifying understanding of the Sith’s truest nature. And like watching a train wreck they can’t look away. The Sith becomes a fascination for the person, and they feel like they have an understanding of the monster behind the mask, as warped as it may be. In return, the Sith feels accepting of the person’s presence, perhaps because they sense some of their own nature infecting the person now. People that attain this dubious honor don’t register as targets during a Sith’s blind rages or during the primal mind state of the Hunt meditation, read as Sith to Sithspawn and artifacts, and are more easily altered through Sith alchemy. Seize the Wisdom of the Past: Half meditation, half invocation, this ritual allows the warrior to attempt to learn from long dead Sith warriors at their tombs. Theoretically this can be done at any rank, but unless an apprentice is invoking the warrior Bob’ert who tripped and accidentally stabbed a Jedi to death, the invocation will not go well, and even then, there’s little to gain from such a pathetic creature’s experience. The invoker must prove him or herself in a mental battle against the spirit where each combatant must fathom their next move at the speed of thought, and success is usually measured by survival rather than overcoming the spirit. After all, if you can already best them what do you have to learn from them? Should the warrior survive the spirit’s trial, the warrior will usually find them worthy of receiving instruction on fighting techniques. If a sorcerer is on hand or the warrior has training in necromancy, a Mors Lapis (Death Stone) can be created to invoke the spirit away from the tomb for further tutelage. Remember when writing this one out that attempts to make your character look super awesome by being the first to overcome some great warrior well beyond your skill range just mocks our shared heritage and makes your character look like a Mary Sue/Gary Stu. In fact, the beatings these spirits can dish out should be a sobering experience that shows how far the Sith still has to go.
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