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handofthrawn

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About handofthrawn

  • Birthday 12/18/1989

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  1. Concerning Raynuk Montar's last post -- I've been asked to take a look at this one-post rescue and escape that has gained some notoriety in the last 24 hours. I think this is a definite case of doing a bit too much in one post and decidedly not the best form considering it denied other present PCs the opportunity to interact with the events when they might realistically have. I think flying in, fighting off the drexels, and landing next to Jaina is reasonable for one post, if even that on the upper end. Everything after the following is nulled: I'll be interested to see what happens with Telperiën and the others.
  2. Geonosis Astrographical Information Region: Outer Rim Territories Sector: Arkanis System: Geonosis Orbital Position: 2 Moons: 4 major and 11 minor moons Grid Coordinates: R-4 Physical Information Class: Terrestrial Atmosphere: Type 1 Breathable Primary Terrain: Rocks, deserts, mountains, mesas, barren Points of Interest: Badlands, Ebon Sea, Golbah's Pit, E'Y-Akh Desert, Spires, Im'g'twe Hills, N'ge'u Valley, N'rakti Lava Fields, Geonosian caves Societal Information Indigenous Species: Geonosians Immigrated Species: Acklay, Nexu, Reek, Massiff Primary Language(s): Geonosian Faction Affiliation: None Defense Rating: Level 2 - Sparse Defense JediRP Canon History: None
  3. handofthrawn

    Kashyyyk

    Black Sun vs the boarding parties -- I reviewed a bit of information about the original Golan defense platforms and quickly discovered that they are over 1200 meters long and about a third as wide. Putting that into perspective, it's about 118 acres or something like 50 city blocks. They're pretty big. I do appreciate the tactic of setting up the killshot before the previous one was made on the station, but given the uncertainty of the yield of the collars as well as the size of the station, I don't think we're going to get the level of destruction described in the killshot. Furthermore, the core being disabled and powered down by the bombing run should keep it from going critical and blowing up spectacularly. Since the entire station is not going to be destroyed, and given that none of the PCs involved were stated to be particularly close to the slaves when it happened, I don't think I can arbitrarily rule that any of them are in more danger than others. I like what the killshot had going for it, but I don't think it's enough to kill a bunch of PCs. So I must conclude: << Killshot Failed >> That said, the station is now in very bad shape. Deck plates have buckled and with no power for the emergency bulkheads much of it is now exposed to vacuum. The power core was mostly destroyed and is now leaking dangerous radiation out into space, and the explosions have caused the station to begin to tumble towards Kashyyyk. Not all of the boarding parties were as fortunate as the PCs and some of them were caught in the blast, inflicting Imperial and Jedi casualties. The mission to liberate any slaves aboard has failed as they have all perished, as has any thought of capturing an intact defense platform. With no remaining AP invested here, Black Sun has lost their ability to defend Kashyyyk from attack and the attackers may play out their liberation of the world as they please.
  4. handofthrawn

    Kashyyyk

    Even by a very conservative reading of this battle, it's clear that the Black Sun is badly outmatched. I think leaving the attack to the bombers was a very modest move when two Star Destroyers are available, but it is in fact nearly one hundred bombers against only a Golan I platform and a couple squadrons of interceptors. The Lancer frigate Benedictus was noted as hanging back behind the ISDII Ascalon and should be safe from the defense platform's assault. Because of this, it's unable to lend the bombers any assistance against the interceptors, but there are plenty of TIE Defenders for that. The Imperial Remnant force suffers a few casualties. In the first moments of the battle most of the Black Sun interceptors are destroyed by the Remnant TIE Defender vanguard and the bombers reach the Golan to deliver their considerable payloads. <> Next move goes to the Remnant.
  5. handofthrawn

    Tatooine

    I received a tip that there's some pretty distasteful things going on in this thread and the mod team agrees. What started with Tros catching a Trandoshan cheating at cards has led to slave rewards which included pictures of real people (who are apparently minors). Your characters might be creeps, but there's no reason we need to have those kind of details in this RP. We're not going to tolerate that kind of thing and if it happens again we're going to have a real problem. I have removed the images. Tros, I recommend skipping the rest of the present scenario if you weren't already going to.
  6. Ord Mantell Astrographical Information Region: Mid Rim Sector: Bright Jewel Sector System: Bright Jewel Orbital Position: 2 Moons: 15 Grid Coordinates: Grid Coordinates Here Physical Information Class: Terrestrial Atmosphere: Type 1 Breathable Oxygen Mix Primary Terrain: Plains, Jungles, Seas, Mesas, Volcanic Islands, Urban Points of Interest: Traders Quarter, Casino District, Black Castle (BS HQ) Societal Information Indigenous Species: Mantellian Savrips, Mantellian Flutterplumes Immigrated Species: Arcona, Aqualish, Bith, Bothans, Devaronians, Gran, Humans, Ithorians, Rodains, Rybets, Sayormi, Sullestans, Talz, Trandoshans, Wookiees, Zabraks Primary Language(s): Galactic Basic Standard Faction Affiliation: Black Sun
  7. There are over 80 locations currently represented in the RP as topics, but not every planet that might serve as the setting of a story requires a dedicated topic, planetary signature, and representation on the Galaxy Map. This topic will serve to encapsulate such circumstances. For the sake of clarity, use of your post's subject field or an OOC note is recommended so that it will be easy to tell what is happening on a given world.
  8. Anaxes Astrographical Information Region: Core Worlds Sector: Azure sector System: Axum system Orbital Position: 4 Moons: 1 (Azuria) Grid Coordinates: M-12 Physical Information Class: Terrestrial Atmosphere: Type 1 Breathable Primary Terrain: Plains, Forests, Mountains, Cities, training grounds, Azuria Proving Grounds. Points of Interest: Navy War College, Anaxes Citadel, Pols Anaxes (Spaceport). Societal Information Indigenous Species: Humans Immigrated Species: Few alien cultures Primary Language(s): Basic Faction Affiliation: The Galactic Alliance and the Imperial Remnant Defense Rating: N/A History: Anaxes has always been considered the “Defender of the Core” and was the last bastion and fortress world before Coruscant on the Perlemian Trade Route. Heavily fortified since thousands of years before the battle of Yavin, it was natural for such a world to evolve into the leading military and naval training system in the Old Republic. Though most ground based military were trained at the Caridian Academy, the Naval War College of Anaxes became the leading supplier of superior officers to the Republic military. Having changed hands several times throughout the galactic civil war, the War College is now used primarily by the Galactic Alliance, and with the signing of the Zinthos-E’lann treaty, the Imperial Remnant will now be training alongside the Galactic Alliance at the college. Bringing the next generation of fleet officers of both the GA and Remnant together. Anaxes is also the location of the Joint Military Command, where joint operations between the Remnant and GA are planned and executed.
  9. handofthrawn

    Tatooine

    Black Sun vs Tatooine: Tatooine is one of the easiest planets in the galaxy to take. With only a few cities and a total population that barely breaks 6 figures, there's no organized resistance. There might be a few annoyed crime bosses in remote locations that resist Black Sun control, but Black Sun can certainly set up shop on Tatooine. The Tuskens and Jawas are really a nonfactor, caring little for the change in power. Invasion Shot Successful
  10. Felucia Astrographical Information Region: Outer Rim Sector: Thanium Worlds System: Felucia System Orbital Position: 4 Moons: 2 Grid Coordinates: Grid Coordinates Here Physical Information Class: Terrestrial Atmosphere: mostly Type 1 Breathable, some Type 2 Semi-Breathable/Trace Gases Primary Terrain: fungus forests Points of Interest: Jedi Temple Societal Information Indigenous Species: Felucian Immigrated Species: Gossams, humans, Rodians, Twi'leks, acklay, rancor, sarlacc Primary Language(s): Felucianese, Gossam Faction Affiliation: Jedi Order JediRP Canon History: Felucia had a diversity of bizarre plants (such as spike, spore, and enormous pitcher plants), fungi, and animals which were almost rubber-like and translucent. When the sun shone, the environment glittered like multicolored glass. Most of Felucia was entirely covered by a humid, fetid landscape of huge fungal forests, and its wildlife included native gelagrubs, immigrated acklays, and a prodigious sarlacc. Felucia had strong ties to the Living Force, and as such the world's flora and fauna, including Jungle Felucians, could be influenced by a presence of a strong Force-user, both light and dark. Most plants and animals of Felucia had adapted special defenses to protect them from each other, which made them particularly hostile to off-worlders. Felucia was known to radiate a sort of life force that the native Jungle Felucians were capable of feeling. Recently, a Jedi Temple has been built there.
  11. As there has been interest in using the Ruins of Ziost for further RP, I have pulled this thread out of the archive. It was archived after its destruction in 2010 by the Death Star in the following post, which I will quote here to mark the moment in the planet's past when it was destroyed for the benefit of any future visitors: Carry on.
  12. Feldstar Gik vs Ganelon of Seneferia -- I really enjoyed this read. Feldstar's first post had a few formatting and grammar issues that can are easily overcome by some of the very solid writing that followed. Ganelon's characterization was good fun as well. Not all that complex, but with only a couple short posts, more than sufficient to give the duel some flair beyond the tactical actions. Ultimately tactical actions have to decide the outcome of this duel. Ganelon executed very well on a two-post combo that used his surroundings very effectively. Feldstar, meanwhile, although I like the ingenuity of the flashlight trick, didn't really do much of anything else, nor did he post a single attack. While it would have been nice to see Ganelon at least acknowledge the flashlight, it's likely that his attack would have played out the same way regardless of whether he fell for it, given the copious amounts of alcohol covering nearly every surface in the vicinity. Herglics are tough, and the attack might not be lethal, but it's sufficient. The winner is Ganelon of Seneferia. I look forward to seeing more from both of you.
  13. Feldstar Gik vs Willet the Fuzzy Ewok: I liked what I saw in this fight. Willet had limited options for taking on such a lumbering foe and opted for a straightforward charge true to character. Feldstar had a good first duel. I like that you conceded some damage in the second post and refrained from posting any hits. These are the fundamentals of good dueling -- fairness towards your opponent. Grammar doesn't need to be perfect in duels as it's somewhat secondary to making yourself understood, but I think if I had to point to one thing that would make your posts read a bit nicer is if you ran them through a good spellchecker before hitting submit. Ultimately, I just don't see Willet and his simplistic tactics taking down a Herglic CoreSec officer. Using his superior size and physical might, Feldstar's tactics in post #2 should be sufficient to squish his diminutive foe into Ewok paste. Feldstar Gik wins. Looking forward to reading the next fight!
  14. Sounds like fun. If Wyvernfall wants to start, I might be interested in jumping in later.
  15. handofthrawn

    Nubia

    After some discussion within the mod team, we've decided on how to handle this. - The "Invasion Shot" mechanic is not currently a part of the rules. It will be Soon . - When it does become active, it will ordinarily require additional setup than what is here, and for faction planets there will be a defense. Furthermore, a PC will be required to be present. - Currently Nubia is a member of the Galactic Alliance, which is still for the time being more or less protected by the rules. However, given the upcoming transition, the GA is supposed to be losing planets, and this was well handled in a believable way. Given that, we're okay with letting this one go, with the understanding that ImpSec is part of the Imperial Remnant, which will be required to defend Nubia when the new rules go live.
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