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  1. Nar Shaddaa (Rebel Alliance Headquarters): Astrographical Information Region: Mid Rim Sector: Hutt Space System: Y'Toub System Orbital Position: moon of the 3rd planet (Nal Hutta) Moons: one of 5 Grid Coordinates: S-8 Physical Information Class: Terrestrial Atmosphere: Type 1 Breathable Primary Terrain: polluted cityscape Points of Interest: Rimmer's Rest, Promenade, The Slag Pit Major Cities: New Vertica Ko Hentota Duros Sector Corellian Sector Refugee Sector Red Sector Undercity Industrial Sector Societal Information Indigenous Species: Ganks Immigrated Species: Hutts t'landa Til Humans Colicoids Vippits Evocii Trandoshans Twi'leks Many others Primary Language(s): Huttese, Galactic Basic Population: 72-95 billion (human minority) Faction Affiliation: Imperial Remnant, Rebel Alliance Defense Rating: Level 4 “The Red and Black” is the headquarters of the Rebel Alliance on Nar Shaddaa. It is situated in a rough, crime-stricken part of Nar Shaddaa--rough even for the Smuggler’s Moon. The blocks surrounding the main structure consist largely of formerly dilapidated warehouses that had been converted to barracks, hangar space, and training arenas. The largest of the hangars has been reinforced to support landing by atmosphere-worthy corvettes. The training arenas can be rebuilt on short notice to simulate the interiors of large capital ships--even a sizeable fraction of an Imperial II-class Star Destroyer. Within the center of the region lies the headquarters proper--a former casino that saw its glory days decades before the rise of the Empire. The structure was stripped of its former lavishness by years of scavenging and the final death knell to its opulent past was dealt by the Rebel engineers who have removed any trace of its civilian origin in the project to renovate it for military use. However, even the reinforcing struts and armored cladding cannot detract from the opulent use of space and arching ceilings, reminiscent of the luxurious use of space in Coruscanti Republican architecture; nor can the military holoprojectors disguise the fact that its briefing rooms were once theatres and the staff offices were once hotel rooms. Centuries in the past, The Red and Black was an opulent casino from the height of the Hutt Cartels in the waning years of the Old Republic. Decorated lavishly with white and black marble and crimson trim, its nearly-unpronounceable Huttese name quickly fell into disuse and the casino was referred to almost exclusively by its nickname. With the rise of the Empire and its advance into the Outer Rim, however, the criminal empire of the Hutt Cartels began to consolidate around smuggling and the drug trade and their more legitimate enterprises began to crumble. Neglected by the Hutts, The Red and Black decayed into a shell of its former self until it was abandoned, and then picked apart by scavengers for valuable scrap and metals. The casino was slated to be demolished as a victim of the Imperial Remnant’s rebuilding projects, but the unusual Republican architecture of the casino and its name were viewed as an auspicious token for the formation of the Rebel Alliance. The structure and its surroundings were seized as facilities for its headquarters on Coruscant. ((First post goes to Bruce Slaughter.))
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