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Showing content with the highest reputation on 08/01/2020 in all areas

  1. 1 point
    Mod Post It was recently requested that forces be granted to the Sith in a flavor-style manner (not used for specific offensive purposes, but as a backdrop) to engage any forces defending Corellia. After having thought it over, I realized this demanded a mod post with flavor text to establish expectations for this situation and other situations moving forward. As of right now the Fleets system is meant to supplant the former planetary defenses. Fleets are the planetary defenses, and if you don't have a fleet available to defend a planet, it isn't considered properly defended against the might of an enemy fleet. As of right now, there are no fleets explicitly defending Corellia. As such, no matching fleet/task force sized element will be allowed as a backdrop. This was a difficult decision to make as this is a highly complex situation since it's in the middle of a large scale battle and could potentially affect the narrative of others moving forward given how the battle could shift across the entire Corellian system. Saying yes to this makes a wide array of assumptions that does change the battlefield, even in a small way. As the Mod presiding over this battle, I'm not willing to accept potential fallout for that if things do go sideways, and while it might be "less cool", this is largely a preventative measure to help keep things fair and fun for everyone. This also sets precedent and relies on some previously mentioned precedent, so care needs to be given to what happens. If this was a smaller skirmish between two PCs and their forces, it would be a LOT easier to sign off on it as it's obviously not going to potentially further affect things past that interaction, but it's not so cleanly cut here. We have a history of allowing things via agreements to bypass pvp rules, but again, due to the complexity of this battle I don't think that's a super feasible route to take here this time. And yet, despite all this, I recognize the importance of storytelling element at play here. That is a drum I have beaten for a long time, ensuring the rules and community emphasize good writing. I fully understand and respect the value of good writing. As such, here is what I am interjecting into the narrative as a Mod: The defenses around Corellia are primarily starfighter-based, with perhaps some larger patrol gunboats that are smaller than corvettes but fulfill a similar role as well as anti-air turrets and the like. Similarly, Sith starfighter, bomber, and interceptor squadrons and have been sent to suppress ground forces in preparation for a full-scale invasion. Both forces are locked in vicious combat, evenly matched, and cannot be commanded or referenced except in observation. Neither side is majorly prevented from landing forces or evacuation. This still simulates the tumultuous backdrop of brutal war without the need for larger elements to enter the fight. The "victory" of either side will be determined by the victor of the fleet combat in the system, either via total destruction or last man standing in the event of retreat. Please understand how difficult it was for me to make this call, especially since it seems like it should have been far simpler than it was. These kinds of things often have a complex depth to them that isn't immediately apparent, and that potential complexity still has a large factor in how certain things are ruled on. That being said, my priority is first and foremost to fairness, and secondarily to promoting a fun environment for everyone. If you take issue with this ruling, please PM me on site or DM me via Discord.
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