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[Capital Ship] Shockwave-class Assault Frigate


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Type: Medium Frigate

 

Class: Shockwave-class Assault Frigate

 

Length: 380m

 

Crew: 1,500

 

Gunners: 180

 

Armament:

 

-Plasma missile turrets x4 (fire arc, 2 each forward port and starboard)

-Ion cannons x4 (fire arc, 2 each forward port and starboard)

-Concussion missile launchers x8 (fire arc, 2 each mid port and starboard, 2 each rear port and starboard)

-Heavy armor-piercing slugthrower cannons x16 (fire arc, 4 each ventral midship port and starboard, 4 each dorsal midship port and starboard)

-Medium point defense cannons x8 (fire arc, 2 each front ventral and dorsal, 2 each rear ventral and dorsal)

- 12 TIE Defenders

Weaknesses: Starfighters, Bombers, Corvettes

 

Description:

 

 

The Shockwave-class assault frigate was an abandoned prototype concept developed by Sienar Fleet Systems due to lack of backing of funds by the banking clans. It sported a unique rotational shield emitter design, featuring a main forward shield emitter along with three emitters along the ventral middle of the frigate. Each shield generator was configured to cover a single quadrant, front, port, starboard, and rear, but in the heat of battle when one quadrant failed, another could be rotated into place in a matter of seconds to maintain protection against heavy fire from a single direction. Of course, this meant sacrificing shields for an entire sector of the ship, but if minimal fire was coming from that area, the hull armoring could easily mitigate the risk.

 

This shield system meant the frigate was ideal for hit-and-run broadside tactics, and was designed with that in mind, being armed with front guns designed to cause havoc to shields, and midship to rear guns designed to cause maximum damage to hulls. The heavy slugthrower cannons especially were armed with armor-piercing hardened durasteel rounds, mostly designed to punch holes and cause atmospheric decompression, whereas that volley was followed by concussion missiles, the explosions of which would likely compound the structural damage the slugthrower rounds had caused. The frigate was equipped with slightly larger than standard engines to ensure the run was speedy, minimizing incoming fire and enemy reaction times.

 

However, while the frigate was especially effective against other ships of similar class, it was notoriously weak against starfighters, only having eight spread apart point-defense flak cannons to target the smaller, more agile snub fighters. This, combined with the frigate's main hit-and-run tactic and the fact that it sacrificed large hangars for the shield array, meant it would require additional ships to cover it from starfighter bombing runs. While it is ideal for making runs on the outside of enemy capitol ship formations, it was theorized to be twice as effective as a means to punch through and surround enemy fleets, dealing heavy damage in the process.

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