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Ary the Grey

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Everything posted by Ary the Grey

  1. ((As Jek Squall)) The events that happened over the next few seconds went by in a slow blur before Jek's eyes. The Force was with him, and he was at peace. The Sith lashed out, managing to nick his sword arm shoulder just enough that his follow through slash cut cleanly through the Zabrak's forearm, disarming him. The intense white-hot pain seemed dulled and distant, though. He was aware of these events, but did not feel. The dismembered hand, still clutching the now deactivated lightsaber plummeted below to the hangar floor. The Force blast hit him shortly after, sending Jek over the railing. As he fell, his heart rate slowed, and his eyes fell closed. He was one with the Force, and the Force was with him. All was as it should be. This place, this conflict, this battle was his purpose, and that purpose had been fulfilled. While Jek had never been fully taught the deeper mysteries of the Force, his Master had tried to impart the ingredients that would leave him to discovering this truth on his own, when he was ready. And finally, at the end of all things, he was ready. A corpse hit the deck plates hard, with more than enough of an impact to kill him had he not already been dead. For a moment, a faint blue image of Jek stood next to it, visible only to Drago and his master. A moment that was a self contained eternity passed as he studied himself, before letting go. Giving one last look upward at Drago, Jek's Force ghost faded to nothingness. The Force was with him. He was at peace. ((Seeing as this character wasn't supposed to last much longer than this, I'm going to go ahead and yield. Considering the points made I the ruling, this seemed plausible to me as an outcome, and I don't think I could have pulled out a win from where we left it. This was an enjoyable duel, and very well fought, I hope I did well in presenting the challenge I did!))
  2. ((As Jek Squall)) I am One with the Force and the Force is with me. I am One with the Force and the Force is with me. I am One with the Fo- A sudden surge of pain jolted up Jek's back as his opponent renewed his onslaught, catching him in a nasty slash that ran from his left shoulder down his ribcage. The blow itself wasn't meant to seriously injure or kill, but it certainly disabled the Zabrak, as Jek once again fell to his knees from the pain. I am...One...with the Force... The mantra, taught to him by his late master, repeated in his thoughts as Jek struggled to focus. He had one last move, one last ace up his sleeve to potentially catch the Sith off guard and survive this battle. He could already tell the door ahead was fused shut, a well-timed application of the Dark Side crippling its locking mechanism shut. ...and the Force...is with me. Jek calmly held his right palm out, reaching out through the Force to find the item he'd lost, the one life line that was his final authority as a Jedi. Knowing it very well by its feel through the Force, it took no time at all for Jek to locate his weapon. The lightsaber ripped up through the fog below, arcing towards the Sith's back, and past the Sith, his hand. If the Sith was so focused on Jek, then it might catch him off guard, crippling him enough to allow Jek to either escape or finish his opponent with a quick coup de gras. The Force is with me. This was it. It was all or nothing. ((3))
  3. Duel Ruling: Mythos vs. Darth Nyrys I'm not going to lie, at the outset of this I put easy money on the Sith. I expected it to be a lot less of an even fight than it absolutely was, and it's a testament to both of you as writers that you respected each other enough to write it on more even grounds and with a very close finish. You both should be proud of yourselves for this fight, it shows a level of maturity few reach. That being said, let's move onto the analysis. In the first two posts, Nyrys begins weaving an Assassin illusion in the form of a thick fog, and lashes out at Mythos, catching him in the arm with a shallow cut. Mythos in return fires a quick but blind shot with his scattergun, managing to hit Nyrys in the shoulder, damaging her armor. It's important to note here that Nyrys's sword causes necrosis in wounds, but this is a slow moving effect, similar to a fast-moving brown recluse bite (imagine the necrosis over minutes to a couple hours as opposed to days, long enough to mostly be a factor after the duel if I remember correctly, but not a major one during it). The next two posts were mostly uneventful combat wise, however they were incredibly well written. The major thing to note is Mythos's mental state, as well as Nyrys suppressing the noise in the area, in preparation for her final post. In the final post Nyrys finally goes on an all-out offensive, combined with a Force augmented banshee scream that is effective in disorienting Mythos enough that several of her strikes begin to break through his defenses. However, Mythos goes for the sacrifice play Rob Roy style, willingly taking a hit to the shoulder in order to close to lethal distance for the coup de gras. A very effective ending, easily resulting in both combatant's blades stuck in each other. Do they both die? Does someone walk away the victor? Who is that handsome masked man, anyway? Based on the attacks already made, as well as the capabilities of both combatants at the end of the duel, Nyrys is still in a much stronger position to simply survive the encounter, mostly due to her Sith Amulet / heart made from a Krayt Dragon Pearl. The best shot Mythos has at actually doing damage at this close range is to go for the heart or lungs, which he has to get through a breastplate of Sith Steel to do. As he was attempting to close the distance past that of a solid swing, I'm going to assume the final attack Mythos makes is a lunging/piercing one. The best hope he has is to hit her femoral artery, and even then through pressure applied via the Force Nyrys is still expected to walk or limp away from this requiring no more than a paramedic's assistance to get her back to stable conditions. Winner: Darth Nyrys 2nd edit: You guys determine between yourselves what outcome you determine is fair.
  4. ((As Jek Squall)) The instant before it happened, Jek knew to expect it. Even with the Force alerting him to the danger, however, he had no way to tell what exactly was going to happen or how it would take place. The four telekinetic punches landed true, toppling him forward and leaving his head ringing, as well as knocking his lightsaber . It was exactly the kind of move Jek might have pulled were their roles reversed. Of course, this was a game two could play. As expected, his foe attempted to close the distance, knowing that Jek was seeking a tactical advantage by moving out of the open. He would either attempt to attack here, or cut off the escape route. He would be denied both. Jek reached back, summoning as nasty a Force blast as he could near his enemy's side, aiming to send the other careening off the edge of the catwalk. It was a stall tactic at best, but it would buy valuable time. As Jek rose, he realized the Sith's strikes had done more than simply knock him over and disoriented him, his lightsaber was no longer on his person. He was unsure where it landed, but had more important things to worry about. Doing his best to focus on the Force and allowing it to guide him, he continued his charge forward, the safety of the maintenance hatch now mere feet ahead. ((2))
  5. ((Duel between Jek Squall and Drago As Jek Squall)) The hair on Jek's forearms bristled as his Force senses told him danger was fast approaching. Mere seconds later a Chiss leapt the impossible distance to the catwalk where Jek had taken position, clad in Echani armor adorned in Sith colors. The taint of the Dark Side was one Jek recognized, and immediately knew this was no normal adversary. Whirling, the Zabrak snapped off two shots from his blaster pistol, only to harmlessly splay across the Force Barrier his opponent had summoned. As the Chiss began talking Jek's mind raced, he'd made a terrible decision attempting to seek shelter among the catwalks, as there was practically no cover. He was counting on the fact that the enemy wouldn't be able to follow, but of course with Sith on the battlefield Jek should have known better. It was time to improvise. "We are here to free someone. Someone you fight to keep imprisoned. Your attempts to cloud my mind will fail, as you will, Sith." Jek spat the last word, remembering his last master, ruthlessly slain by a Sith long ago as he attempted to protect a Wookiee village against a rampaging Empire. Now, the Sith were their own entity, a cancer on the galaxy growing by the day. Jek would be the cure. The Force is my ally, and a powerful ally it is. Jek knew he needed to dive deeper into the station to make the best use of his training. Trusting in the Force, he once again hurled his lightsaber, guiding it in a wide arc behind the Sith to neatly cut the catwalk a few feet behind him. Meanwhile, Jek broke into a sprint for one of the open maintenance hatches near the wall of the hangar, nearly a hundred feet away. As he pulled the saber back to him, he kept his wits about him should the Sith attempt to pursue or send a projectile his way. Ideally, the catwalk should have fallen a bit under its own weight, but Jek didn't bother to wait and find out how well the catwalk was built. ((1))
  6. ((As Jek Squall)) Jek had seen conflict. The Zabrak had been in skirmishes before, he'd been forced to draw blood. It was something no Jedi relished in, but in the back of their minds knew that some day it could easily happen. This, though? This was war on a scale Jek couldn't have fathomed. He hadn't even faced off against a Sith before, though he'd been trained. There is no emotion, there is peace. There is no passion, there is serenity. The words repeated over and over in his mind as the shuttle traversed silently through the war zone. At any moment, a stray turbolaser or missile could have ended them. Instead, something much worse rocked the ship as they neared the station: a tractor beam. The enemy had them now, likely directing them to a fortified position where it would be easy to slaughter all of them. There is no chaos, there is harmony. As the shuttle touched down, he took a rebreather from the Shistavanen, but knew that his call was the wrong one. "All due respect, but there's minimal resistance out there. We stay here and we're asking for a concussion rocket fired up the ramp to turn our insides into goo. If we want to survive this, the only answer is to press forward while we still have a chance to take up a solid beachhead against them!" Taking a spare blaster from the shuttle's emergency weapon rack, Jek checked the charge and then swiftly headed out of the shuttle. The young Jedi used his lightsaber to cover the scattering of blaster fire hailed at him as he quickly surveyed the situation in the mad dash for the closest cover. There were only about ten or so troopers already in the bay, at random positions. The technician workers were still clearing the bay, but had scattered at the first sounds of blaster fire, fearing for their lives. Jek knew this was only the beginning, and in a couple minutes this hangar was likely going to be swarming with troops and heavy weapons fire. His gaze turned upwards as he scrambled for a plan, and he noticed a network of maintenance catwalks near the ceiling of the hangar. Summoning the Force to him, his legs recoiled, rocketing the Zabrak up to neatly land on one of the catwalks. If he was seen, then he would only draw fire away from the crew below, and he was now in a superior position to return fire. This may have been his first major engagement, but he was determined to not have it be his last. There is no death, there is the Force.
  7. FaceMe Simchats Primer and FAQ Welcome to the FaceMe Simchats forum! This short Primer/FAQ will explain the purpose of the forum as it relates to our roleplay. What is this forum? This forum is a place where members can engage in lengthy holonet meetings outside of the typical hustle and bustle of the main roleplay. In the past, such meetings could take a very long time to finish, rising exponentially with the number of people involved. Sometimes those meetings were even crashed by opportunistic enemies, further delaying the outcome. As such, we have created this forum as a sort of safe space where the meetings or any other holonet communications can be held, outside of the typical flow of the main roleplay forum. How does it work? Your character may participate in these meetings as if they were here, as well as post in the main roleplay as if they weren't. At the conclusion of the meeting here, all participants will acknowledge in the main roleplay forum that the meeting occurred, and any experiences or outcomes then become IC canon with the main roleplay. Topics that are finished will be locked, if the same group wishes to have another meeting, they can make another topic. For now, your character may only participate in one meeting at a time, this is to prevent unnecessary headache when 'merging' the meeting canon with the IC canon. For example, if several meetings were to conclude at the same time, things would get confusing fast. Need further explanation? Please reach out to a roleplay Moderator, and we will do our best to further simplify things.
  8. Media Channels Primer and FAQ Welcome to the Media Channels forum! This short Primer/FAQ will explain the purpose of the forum as it relates to our roleplay. What is this forum? Sometimes it's fun to add a little spice and random world building backstory to our galaxy. Other times it is beneficial to make your faction look good via propaganda campaigns or through public statements. This forum is a place for all news broadcast-type topics to go. While we used to have a single topic in the main roleplay forum for these, they never got the headline-grabbing attention they deserved, so we decided to give them their own forum. How does it work? Any roleplay member may post a topic here, and the topics (and posts therein) are considered part of a news or other media broadcast available to the public via the holonet. Any character in the main roleplay forum can generally see these news broadcasts regardless of location, the rare exception being they do not have the technology to do so and are in a remote location devoid of said technology. For media broadcasts that refer to factions, anything may be said as long as it is not designed to be deliberately offensive or ruffle feathers OOC by negatively calling out specific PCs. Even lies can be spun as propaganda, and sometimes misinformation can be a powerful tool! Just be careful to not paint a target on your back...
  9. Darknet Battle Channels Rules and FAQ Welcome to the Darknet Battles forum, formerly the Battle Simulator. There have been some changes, so let's briefly cover how this forum works! What is this forum? This forum is a place for roleplay members to come and play almost any character in any combat scenario they wish. Anyone with access to the RP may post new topics here, either for a prearranged battle or as an open invite to whomever takes the offer. The caveat to all this: these battles are considered IC simulations played over the holonet, kind of like a game within a game. How does it work? It works just like normal battles in the main roleplay, typically following the dueling rules for that forum. However, as long as they agree, the participants have complete control to ignore or add new rules as they please. Battles also do not need to be judged by a roleplay Moderator, while they certainly can, any roleplay member can be designated as the judge if the participants agree. If an agreement cannot be reached, though, the rules default back to the ones listed and a roleplay Moderator will be called in to play referee. Please treat these topics as if they were normal roleplay threads by keeping OOC posts and comments in relevant OOC forums. All characters participating in battles here need a character sheet, and if the equipment you use here is different from an existing sheet, please make a temporary one or update the current sheet. Expect the topic to be locked at the conclusion of the battle. If someone wishes to use another person's character for a battle here, please obtain permission from the owner prior to posting. As for everything else, it's fair game! Dive in and have fun!
  10. Faction Recruiting Primer and FAQ This topic will cover some of the basic questions newer members might have about the roleplay factions, what they are, how they operate, why it is beneficial to join one, and finding a proper match for a character. What are Factions? Factions are, quite simply, a group of characters that represent a larger organization within the roleplay. A good example would be the Jedi and Sith Orders. In our game, we refer to these organizations as factions for the purposes of rules. Other factions can include almost any organization, canon or not, but there are typically always a 'good' and an 'evil' faction for both Force Users (FUs) and Non Force Users (NFUs), for a total of four main factions. The Jedi and Sith typically represent the FU factions, while there have been various incarnations of the Empire and Rebellion/Alliance in our game. Sometimes the Empire and Sith have been under the umbrella of the same faction, sometimes there are multiple FU factions, and there are almost always several other NFU factions besides the main four. New members should look into the recruiting topic for each faction in which they are interested, or reach out to the relevant faction leader(s) on our Discord server to better understand what the faction currently stands for. For example, at the time of writing, there is currently an Imperial Remnant faction that leans more lawful good than lawful evil on the alignment chart. How can Factions benefit me? Especially for newer members, it is strongly encouraged that characters join a faction. The benefits are numerous, as faction members typically have much easier access to resources like ships and weapons immediately, though the faction leader does have final say over any resources used or given. Usually, if a character starts without a ship or decent loadout, they will be provided with decent gear. Factions also provide easy networking for character training or simply finding a partner to write with. Most faction leaders have a vested interest in keeping their members engaged and entertained, and almost always have something going on to help cater to faction member needs. These plots often provide opportunities for combat, character development, or even finding rare items. Factions also tend to be rather secretive with some of their operations, so for a newer member who doesn't belong to one, it can be difficult to gain trust as a freelancer when turning traitor is a real possibility. While we have rules in place to protect people from potential abuse in such situations, there is still a good deal of sensitive information that helps keep factions running and competitive. Can I make my own Faction? You can! However, for a newer member seeking this option, it's rather unlikely for it to happen. Firstly, it takes five members to create a faction, and aliases within the same faction do not count. Don't expect to make five accounts and have it be kosher, the whole point is for people to work together. Then, the roleplay Mods have final say on creation of any new factions. This determination is made on several different metrics like whether or not the faction would fill a wanted role in the roleplay or even whether they think the faction leader has enough experience and know-how to successfully run the faction. After that though, it all falls on the shoulders of the faction leader, as they can make any call regarding use of faction assets, as well as promotions/demotions. Further information on specific requirements for starting a faction can be found in section 5 of the Rules for Roleplaying. Which Faction is right for me? That's a question that is hard to answer. At the end of the day, it boils down simply to whichever one you wish to join, however faction leaders can also deny membership to the faction. For example, if a Sith wanted to join the Jedi but generally remain a dark side practitioner. These cases are few and far between, though, and in the very rare event you are denied membership, the faction leader should explain why. Otherwise, it is mostly common sense: does your character's values align with the values of the faction? If so, go for it! Remember, you can always change factions later, though there is sometimes a penalty for doing so. A Jedi Master wishing to fall to the dark side will not automatically be a Sith Master, they will need to train back through the ranks. The NFU rank system is a bit more forgiving, however. At the end of the day, whatever you're comfortable with is usually the best fit.
  11. Welcome to JediRP! However you managed to find us, we're glad you're here and we're eager to start writing with you! Hopefully this topic is one of the first things you read when you arrived, and if so, great! Follow along with the steps below and you'll be roleplaying like a pro with us in no time at all. Step 1 - Registration If you haven't yet created an account with us, you can usually find the registration link in the top menu of any page, though it might be on the left or right side depending on what kind of device you're viewing the site on. Typically it's at the top left for computers, under the logo, while on mobile devices it's in the menu at the top right. If this is your first account, feel free to name it whatever you like as long as it's not offensive. Most people prefer to name accounts after the characters they represent, as we only allow one character per account here. And don't worry! You can make more accounts! Step 2 - Rules After you're registered, please take a few minutes and click the following two links to carefully read the JediRP Site Rules and (assuming you're here to roleplay with us) the Roleplaying Rules. The first one is a quick read, and the second one has a lot of important details that can be crucial to interacting with others on our roleplaying forums. Step 3 - Character Creation Once you've read the rules, head on over to the Character Databank forum and read the Character Templates and Tutorial topic, which will guide you though the proper steps to fill out and post your own character sheets to the forum. You'll need to start a new topic in the forum, and please put your character's name in the title of the topic so others can easily find it and reference it. Lastly, it is strongly recommended that you add the link to your character sheet to your post signatures, so copy your topic URL and in the top menu go to Account Settings, then Signature, and either paste the raw URL, or use the link tool () to link the URL to text of your choosing. Later on when you get art for your signature, if you so choose, the image options will allow you to link the image itself. If you link an image in this manner, clicking on it will take you to your character sheet, which is the most common and convenient option. Step 4 - Finding Others to Write With Once you have completed step 3, it will take up to 24 hours for a Roleplay Moderator to review and approve your sheet, potentially longer if there are issues and you didn't read the creation rules carefully. If you want to accelerate this process a bit, you can always jump on the site's Discord Server, an instant messaging and voice chat service our community uses for quick communication between members. Simply tag the RP Moderators group (use @ to tag), let us know you're here, and we'll work quickly to ensure you're up and running as soon as possible, usually within an hour or so. The server itself is a great resource for reaching out to people and asking questions to those online, and many of our members and site staff have the phone app, so we get notifications immediately. When it comes to the roleplay itself, there are several groups known as Factions that you can join to not only quickly connect your character with others, but also obtain resources and training critical to early character development. The Faction Recruiting forum is a location on the site that is dedicated to helping people find an active faction that is right for them. Keep in mind, Faction Leaders control all aspects of the faction, to include membership and use/dispensation of resources (think weapons, NPC troops, or even ships), so if you're not sure about something directly relating to a faction it's always best to ask them. Step 5 (Optional) - Other Resources This site has been around since 1999, and as such has a LOT of content that has been written, re-written, archived, brought back, and otherwise changed over the years. The RP itself was not the original focus of the site, though due to low traffic in recent years it has become the main reason the remaining members have stayed, and as such practically the entire community is here to roleplay and make friends. The below linked resources can help you learn about the history of our RP and other relevant topics. We'd also like to thank you for taking the time to read this topic, so if you message one of our RP Mods with the code "JEDIRPNEWBIE," and we'll happily work with you to make a unique plot or something cool in the creations forum for your character to help you get started in the wide galaxy that we all call home! JediRP FAQ State of the Galaxy / RP Primer Official Art Request Thread - Get that snazzy signature banner art here from one of our talented artists! Mentor Roster - Reach out to any of these people for help with relevant listed areas List of Active Site Staff Members - All else fails, reach out to one of the staff, and they will attempt to solve your problem
  12. Putting myself on the list. Experienced in just about everything relating to RP, the site, and writing in general. Significant experience in PvP RPing, especially on this site. Creative world builder and plot smith.
  13. JEK SQUALL'S CHARACTER SHEET ---PERMADEATH CHARACTER--- Identity Real Name: Jek Squall A.K.A: N/A Homeworld: Iridonia Species: Zabrak Physical Description Age: 23 Height: 5' 11" Weight: 225 lbs Hair: None, Brown Horns Skin Color: Dark tan, with facial tribal tattoos Eyes: Brown Sex: Male Equipment Clothing or Armor: Jedi Robes Weapon: Yellow-bladed lightsaber Common Inventory: Comlink, about 200 credits, and a broken Jedi Holocron Faction Information Force User, Force Sensitive or Non-Force User: Force User Alignment: Lawful Good Current Faction Affiliation: Jedi Current Faction Rank: Apprentice History Force Side: Light Trained by: Jedi Master Zeti Roth Trained who: N/A Known Skills: Telekinesis Minor Force augmented movement (Force Speed, Strength, Jump, etc.) Background: Jek was born and raised on Iridonia, identified from a young age as Force sensitive by a clan elder who was an old friend of a Jedi, Master Zeti Roth. Master Roth took in the young boy, raising him with discipline but also kindness, and taught him the ways of the Jedi. Eventually, Jek was allowed to build a lightsaber, which with a yellow blade ironically reflected his choice to follow in the footsteps of his master and seek the path of the Jedi Sentinel. Jek hasn't learned much beyond the basics, but he tends to be crafty enough to make up for most shortcomings. Ship Registration Name: N/A Class: N/A Model: N/A Manufacturer: N/A Length: N/A Armaments: N/A Armor: N/A Anti-Personnel Defenses: N/A Modifications: N/A Appearance: N/A
  14. Welcome back, guys. Most of the chatter is on our discord server: https://discord.gg/bJU6axy
  15. I know I'm late to this party, but... GENERAL KENOBI!!!
  16. This forum will be the new home of the combined Beta/Duel Sim forums. This is a placeholder post for the rules for the forum. Basically, nothing written in this forum can contribute in a tangible manner to the PvP aspects of the main forum. This means training, creating or finding weapons, armor, or ships, or other significant PC or Faction activities that are more than simple narration are prohibited in this forum. You can tell stories here to simply tell the story, allowing emotional character development, or you can have stories that don't relate to the RP at all (simulations). Any stories that do relate to the RP exist in the future in relation to the "current" time IC, and when the story is completed here you can have the related characters "time warp forward" in the RP, by referencing going to wherever the start for the story here would be, then immediately jumping to its conclusion. How does that work with the timelines of other characters who didn't participate? Wibbly-wobbly-timey-wimey, that's how. This post will be condensed into a more coherent form in the future, but for now them's the rules. If you want meaningful PvP, that will be directed to the Crucible forum from now on. This is all subject to change because the Mod team is still trying to analyze the fallout from all these changes, but easing ourselves into it should allow for enough early warning indicators to either fix things as we go, or turn back and reverse course should the worst happen, so for now have fun with it!
  17. Table of Contents 1. Introduction 2. The Sheet 3. Blank-by-blank Walkthrough 4. IMPORTANT! Completing your Application to the RP ---------------------------------------------- ----- 1. Introduction ----- ---------------------------------------------- Before you can post in the RP, you must fill out a character sheet and a ship registration (if you would like a ship). Details listed will be available to help inform other players about your character, as well as inform Mods of useful information in the event of a ruling. To create your character sheet, create a new post in this forum, and title it "____'s Character Sheet," Then follow the instructions for filling out the sheet itself listed below. Please take care to read the ENTIRE thread before Posting. Rules to consider: 1. Until you have leveled at least one character to Knight rank (or equivalent), you are limited to one character at a time. You may scrap a character and start again, but you may only have one character. This is to help ease newer players into our setting. As such, these characters also may not start with any Force training or functional lightsabers. Lightsabers will be built IC during FU training at the Master’s discretion. 2. Players who already have a character at Knight rank (or equivalent) or higher may make new characters starting at that equivalent rank. These characters are restricted to generic backstories, i.e. no justification for preexisting exotic powers or abilities. FUs can have a moderate command of the Force appropriate to someone just promoted to said rank. Exotic powers and the like must be trained IC. 3. You may not play a canon character, nor be related to any canon characters. You may not own unique canon items, including but not limited to singularly unique droids from canon and relics from canon characters. 4. Several species are banned from the RP due to incompatibility with the setting or mechanics of the RP. Such species include Celestials, Yuuzhan Vong, and others. Check with a Mod to see whether the species you wish to play violates this rule, as new species are added to canon commonly. 5. User accounts are to be for one active PC at a time. Create different user accounts for additional characters. 6. Last, but certainly not least, SPELLING AND PUNCTUATION MATTER. Remember, your sheet is for everyone else to reference, make sure it looks good! You don't have to use our format, but all fields on our blank example sheet MUST be on your sheet. -------------------------------------------- ----- 2. The Sheet ----- -------------------------------------------- ____'S CHARACTER SHEET Identity Real Name: x A.K.A: x Homeworld: x Species: x Physical Description Age: x Height: x Weight: x Hair: x Eyes: x Sex: x Equipment Clothing or Armor: x Weapon: x Common Inventory: x Faction Information Force User, Force Sensitive or Non-Force User: x Alignment: x Current Faction Affiliation: x Current Faction Rank: x History Force Side: x Trained by: x Trained who: x Known Skills: x Background: x Ship Registration Name: x Class: x Model: x Manufacturer: x Length: x Armaments: x Armor: x Anti-Personnel Defenses: x Modifications: x Appearance: x ---------------------------------------------------------------- ----- 3. Blank-by-blank Walkthrough ----- ---------------------------------------------------------------- ____'S CHARACTER SHEET Identity (Basic Info) Real Name: Your character's Full name A.K.A: Any aliases you might have, including nicknames, fake ID's, etc (optional) Homeworld: What Planet your character was born on (optional, but clarify "unknown" if that is the case) Species: The Star Wars Universe contains innumerable species to explore. If you're using one that may be a little obscure, a link is appreciated by the mods, but not mandatory. If you are not playing a distinctly canon species, you should describe in detail how you wish to present this species. Some species possess game breaking traits and the mods reserve the right to disallow them. Special cases regardless of good intentions are frowned upon. Physical Description (You should include all information somebody may be able to discern from a glance. Some species have no hair, some are covered head to toe in it. This form doesn't have to be static. Feel free to edit the blanks to better suit your selected species, and provide extra detail where it isn't easily assumed.) Age: Height: Weight: Hair: Eyes: Sex: Equipment (Things you use on the battlefield are the ones that mods needs to know the most about. Descriptions are never penalized for brevity, so long as the information is accurate.) Clothing or Armor: What your character wears most often. Weapon: The weapons you carry on you. Common Inventory: Items the character carries most of the time. Most characters like to have a comm, for example. Faction Information (This section will describe where your loyalties lie, and how high you rank) Force User, Force Sensitive or Non-Force User: Force capable beings with no training and new characters fall into the Force Sensitive category Alignment: Is the character Good or Evil? Lawful or Chaotic? Perhaps neutral? (optional) Current Faction Affiliation: New Characters should place the faction they would like to Join in this box. Current Faction Rank: New Characters should place "Hopeful" in this box History (Some of the following categories may not apply to you at all. All are optional, but sometimes appreciated. Detail all the following at your leisure. This is also a good place to add any categories you feel are important info about your character.) Force Side: Light or Dark Trained by: Mostly applies to Force Users, but is available and Encouraged for Non-Force using talents you may have been tutored in. Trained who: Ditto^ Known Skills: Anything you would like to make known about your character to help keep other players informed about what you could do for them. Examples might include the ability to build ships, weapons, armor, slice computers, heal wounds, hunt bounties, etc. Listing Force powers, even as their own section, significantly helps the mods get a feel for an FU character's training and focus. This also applies to NFUs and their skill sets. Background: Stay consistent with the feel of Star Wars, and remember that backgrounds build foundations for characters to do interesting things, rather than backgrounds making characters interesting. Ship Registration (Ships are useful. Most threads are a planet unto themselves, so you'll need one if you want to go very far. Public transit is available on many worlds in the Star Wars Universe, but won't get you everywhere. ) Name: Your ship's name Class: Is it a Fighter, Freighter, Shuttle, Yacht, Cruiser, Infiltrator, Interceptor, Bomber, Tanker, Transport, or something else? Use this to indicate what your ship was designed to do best. Model: The series of ship it is. Manufacturer: Where was it made. Length: How big is it? Armaments: What weapons your ship has. Armor: All ships have a certain amount of armor to withstand the rigors of space travel. Improved armor can be used to make a ship more resilient to specific hazards. Anti-Personnel Defenses: What's to stop somebody from stealing your ship? Modifications: If your ship is canon, and not custom made, you should indicate deviations from the standard design. Also, modifications you've made since its initial creation should be noted in this section. Appearance: What's does it look like? Any Identifying marks? What color is it? Do you have a picture (optional)? ---------------------------------------------------------------------------- ----- 4. Completing your Application to the RP ----- ---------------------------------------------------------------------------- If you fail to complete this step, you will not be able to post in the RP! Once you have completed your character sheet PM a Moderator (or DM them via Discord) to review your character sheet. You may also want to post in one of the "I want to be a..." threads, to help notify the players in that faction that you exist. A moderator will then review your sheet, and if all is in order, you'll be accepted. If this is your first character, an Admin will need to add you to the proper usergroup, but this is a one-time thing if you choose to link future accounts for ease of posting. After you're accepted DON'T ABANDON YOUR SHEET! This is not just your ticket into the RP, this is your character's profile. Keeping it updated with current information will help other players interact with you more appropriately. Mods also regularly look at this when something about your character comes into question, so detail and accuracy will help them make a more informed decision. If something major happens, update the sheet! (Original post by Kakuto Ryu in '09, heavy edits made by handofthrawn and Ary the Grey since)
  18. The Phoenix Named Academia In a class today we discussed the current college scandal surrounding the ACT and several prominent actors bribing their kids through programs to get college degrees and how all of that relates to brand and authorhood vis-a-vis Derrida. It's okay, take a breath, I ran out of air writing that as I'm sure you all ran out reading it. One of the main thoughts I had for that discussion that I didn't really bring up was how it is a large indicator of a coming implosion of the collegiate system. As I relate things best when I frame them from my personal narrative, I'll start there. Firstly, I don't value my degree. I see college as mostly a scam, evidenced by tuition rates inflating far above the actual currency inflation rate. I could go into depth on what the economical implications are from all this, but we can skip that if you accept a simple premise: colleges are greedy and fleece their students for all they're worth, whether that be through federally backed student loans or hundreds of absurd fees inside and outside of tuition costs that all go to services you might not even see in your tenure at the University. I had to sit through so many classes that taught me next to nothing or were simply a reading list I wouldn't have otherwise bothered with with a bunch of empty discussions (not this class) or were designed for first year college students and catered poorly to nontraditional students like myself. On top of this the students get to deal with curriculum pushed on the University by lobbyists pushing sub-par material that look great on paper but sometimes function inadequately in the classroom. All of this costs me time and money, teaches me little of value, and serves to delay my ability to make money in the long run. So, I don't value my degree. What I do value is the majority of potential employers who do value that degree for one reason or another, and are willing to pay me [more] as a result. That gives the degree value whether or not its actual tangible value is heavily watered down or not. It is thus worth examining why they value that degree. Many arguments can be made here as to why. It could be more a residual sociological function in that it once held great value so there is an assumption that even watered down it still holds significant value. It could be that many employers cling to the conception that college is still like when they attended: relatively cheaper and far more valuable. It could also be more of a pyramid scheme psychological effect, that because the last generation had to go through college, to keep their own degree valuable employers need to screen for one to thus maintain their own value. Whatever the reasoning (and there are many), the phenomenon persists, and because there is no regulation on rising tuition costs colleges are free to continue exploiting the system. Here's where we get to legitimation and authorhood. What happens when degrees become so watered down that anyone can get one if they have the money (or are willing to take on the debt) to get one, regardless of if they learn something or not? What does that say about academia at large if they are willing to allow this erosion of their own institutions? Of course the counterargument here is that these people were caught and will be punished, but will it really come off as punishment for those who have the power and wealth to shrug it off? As I pointed out in class as well, cases like these are also the very tip of the iceberg. Guaranteed there are thousands if not tens of thousands of "students" pouring through colleges every year, getting "paper degrees," that is, degrees that only hold value in the paper they are printed on. These degrees serve no other purpose than to secure a cushy job in some business the family has pull in, and the dynasty cycle continues. Eventually, this erosion will cause the system to collapse in on itself, and the institution of college as we know it will cease to be. It will either undergo vast reformation over a long period of years (more likely), or given a sifficient catalyzing event will collapse completely as the public loses trust in Universities and the degrees they offer. They will have delegitimized themselves, and their brand, their authorhood will become worthless. The real question then becomes how will we quantify knowledge and academic achievement? Who will measure what it means to be smart or an expert? I don't expect an answer to those questions, but if one pays attention to them and gets a proper feel for which way the wind shifts when it happens, they will likely stand to make a great deal of money. If there is so much money to be made from students, which is literally the money gateway helping to legitimize degrees, then guaranteed money will be involved in the new legitimation schema, whatever that schema winds up being.
  19. JediRP.net holds itself to MPAA PG-13 guidelines, meaning: A minimal amount of swearing. No explicit or excessive drug references. Absolutely no pornography. No obscenely graphic pictures. Don't troll, don't start fights, basically don't be an asshole and we'll all get along. If you have a problem with another member, try to talk it out with them, but failing that or if you are uncomfortable doing so, please talk to a staff member and we will do our best to handle the issue. Please post only relevant topics and replies in appropriate areas, don't make posts with only a few words or smilies/images, and don't endlessly interact with yourself via an alias in a thread somewhere. Such actions are considered post count inflation, and can result in a ban. Spamming the board warrants an immediate ban without warning. Don't attempt to subvert the rules or site settings (such as bypassing profanity censors). Such actions warrant an immediate ban, up to and including a permanent ban. We have a silly forum for nonsense if that's what you like, found at The Crazy Corner. However, we ask that you keep things entertaining as opposed to gibberish drivel. Your first account is considered your 'main' account, all accounts made after it are 'aliases' and can be linked to your main account. Please only use one account for OOC posts, as otherwise it can get really confusing when trying to figure out who is saying what! This site has a number of off-site areas, such as our Discord server. These rules also apply to those areas. In addition, if any action you take subsequently reflects poorly on the site or causes excessive drama, you may be subject to punishment.
  20. Started from the bottom, now we're here, am I right? When the site first started out, most of the community used AOL Instant Messenger (AIM). Yuck, right? Then for a while we came together on Facebook, but now with the site upgrade we've integrated a Discord server directly into the site! A lot more chatter happens there than you might think. Early prototypes of rules changes, faction strategizing, polls, and easy access to staff are just a few of the reasons you should jump in on the fun with the rest of us! Find it too difficult to navigate the widget? Below is a direct invite link that'll open it in your browser! https://discord.gg/bJU6axy Check it out today!
  21. The Sunshine Cowboy and the Sweetpea Princess A long time ago, before the records of men, there was a kingdom ruled over by a ruthless king. King Balachor had once been benevolent and good, but his queen had died giving birth to their only child, a beautiful daughter. The death of his queen took a heavy toll on Balachor, and though his daughter the princess was beautiful and pure, his heart hardened to the world, and became cold as ice. Out of fear that one day someone would come and take his princess away from him, Balachor had the princess locked away in his castle, giving her only enough freedoms as he thought were safe. The princess grew up afar from the subjects of the land, only seen briefly through the castle windows, or from far below as she stood on high balconies. Despite this, rumors circulated that her beauty was legendary, and those who were lucky enough to catch these sights named her Princess Sweetpea, for those brief glimpses of her beauty were far sweeter than any food the subjects had ever tasted. Many suitors came from across the realm, lords and knights alike, to beg the king for the hand of the princess in marriage. But all of them were refused, and exiled from Balachor's kingdom. If any were to set foot in the lands Balachor controlled ever again, they would be beheaded. In this way, Balachor struck fear into the hearts of those who might take his Sweetpea from him. One day, a farmer from a neighboring kingdom visited Balachor's castle, looking for someone to buy his cows. He was a young and rugged man, used to having to work for his daily meal. His hair was a brilliant golden blond, and when he took off his hat on a clear day it lit up in the sunlight, as if he wore the sun itself on top his head. It was a warm day in the summer, and as he rode up to the gates, he noticed a fair figure looking down at him from a balcony far above him. The farmer was immediately enamored, and knew he must remember to ask the king about her. Finally, he was granted an audience with Balachor, and the farmer entered the throne room full of humility and respect, bowing and kneeling. "Your majesty," he began, "I am a simple cowboy from the next kingdom over, and I seek to sell my animals. But before we talk about this, may I ask about the fair maiden I saw high up in the castle while arriving here?" At these words, Balachor became incensed with anger. He gripped the throne tightly, and ground his teeth. Who was this boy to ask about his beloved princess when so many others above him had been rebuffed and refused? In his rage, Balachor began to have dark, twisted thoughts. A new example needed to be set, the fear of death no longer seemed to prevent these undesirable people from asking about his daughter. With a sneer, Balachor responded to the young cowboy. "She is my daughter, the princess. Have you come to seek her hand in marriage as well?" Sinister and evil intent dripped from his lips with these words, but the sunshine cowboy, taken aback at the sudden question, spoke without hearing it. "I did not come seeking your daughter, your majesty, but I would be honored to be given the chance. In all my life I have never seen something or someone so beautiful and pure. I think I might die just to gaze upon her beauty again." "Indeed," snarled the king, springing his plan into action. "Since you wish her so, you must complete many trials to earn the chance at her hand. She is dear to me, and I would not have just any man take her from me. Should you succeed, she will be yours, and you will have my blessing in marriage." But Balachor had no intention of letting that happen. This sunshine cowboy would surely perish in the trials Balachor designed, and his mangled body would be hung outside the castle walls as a warning to anyone else who dared follow in his naive footsteps. "Your first trial is one of hunger. You will be locked up for thirty days and thirty nights, without food. If you survive, you may continue to seek my daughter." The sunshine cowboy's heart sunk at this news, and before he had the chance to protest, Balachor snapped his fingers, summoning guards to take him to the dungeons. The cowboy had been through famines before, sometimes going a week without food. But a whole month? He had never heard of anyone surviving that long. The days passed as the cowboy sat in his cell, and hunger slowly ate away at him. At first it was not that bad, but it quickly became painful. He began to chew on the straw they had given him to sleep on, though it was dirty and tasted awful. Twice he managed to catch bugs, quickly swallowing them with what little strength he had left. But through it all, he thought only of the princess, and miraculously managed to live through his ordeal. Thirty days and thirty nights later the guards came for him, walking his weak and skinny figure to the throne room to kneel once more before the king. Balachor had expected him to starve, and was all the angrier he hadn't. "So," the king said, eyeing the cowboy closely, "You lived. Do you still seek the hand of my daughter in marriage?" At her mention, the memory of her beauty came back to the sunshine cowboy, and he nodded, hoping that was all he needed to earn a chance at seeking her love. Surely the feat he had undergone was enough to prove his dedication? "Yes, your majesty," the cowboy weakly replied. But at this, the king stamped his foot in anger. "Very well! Then you must spend a day in the furnaces below the castle. If you have the fortitude to not burn to a crisp, you may seek my daughter's hand in marriage." Surely he would not survive, thought Balachor, who relished the thought of seeing his charred bones displayed as a warning to other suitors. With a snap from the king, the guards carried the cowboy down into the dark passages deep below the castle. The furnaces provided heat to the castle and was also where the blacksmiths worked, heating up metals until they glowed and flowed like liquid. The main furnace was large, its fire chamber large enough to fit twenty men, but not with an enormous fire inside it. Before the cowboy even saw the light down the hallway, he felt the immense heat, made worse from his hunger. The guards left the sunshine cowboy with the master blacksmith, instructing them what was to be done with the farmer boy. After they left, though, the blacksmith sat him down, letting him eat some of his lunch for that day. "I'm sorry, lad," spoke the blacksmith, "I don't want to do this to you, but if I don't, the king will have us killed. Worse yet, he has demanded thirty new swords be made before tomorrow, which means we must stoke the fires hot until we are done." At this news, the cowboy's heart sank further than he thought was possible. All seemed hopeless. "Do you think I can survive?" asked the cowboy. "There is a chance," replied the smith, "I will show you where to sit. It will be the coolest part of the furnace, but even then it will be murderously hot. Protect yourself as best you can, and you may yet survive." The cowboy thanked the smith, who guided him over to the large furnace, opening the doors and pointing at the spot the cowboy needed to sit in. Immediately the cowboy began to sweat at the sweltering heat, but faithfully he walked into the furnace and sat down in a far corner the smith had pointed to, covering his face and mouth as best he could. After a few moments, even his sweat seemed to dry, evaporating faster than it came. The smoke was thick, but he was near a vent-hole, which gave him some clean air to breathe. And then, the smiths began the bellows, blasting the fires hotter than the cowboy thought possible. His hair and his clothing smoldered away quickly, leaving the rest of him exposed as he huddled near his vent. Pain wracked the cowboy for hours. He could feel his skin charring, slowly peeling away, leaving the skin under that to char and peel away in turn. The sunshine cowboy truly thought that because of all this, he now knew what hell was like. It was worse than any torture he could have ever imagined, but he knew that if he survived he would be able to meet the princess, and with luck make her his own. Finally, after what felt like an eternity, the fires died down. The furnace door was opened, the flames dampened, and two of the blacksmiths came to fetch his burnt figure from the floor. They provided him a set of their clothes and applied a salve to most of his wounds, which would help him heal. A message was sent to the king, who was furious that the cowboy had not burned to death. Balachor could not fathom a punishment more severe, but he did conceive one final devious plan he was sure the cowboy would fall for. The cowboy was allowed a few days to rest and recover while a call was put out throughout the land for all fair maidens of a certain age to come to the castle. A few days later, the cowboy, bandaged and weak, was summoned to the throne room. In it were maidens of all sorts, each lovingly made to look as beautiful as the next, each holding a goblet of wine. "Ha!" the king cried out from his throne. "You have proven yourself champion of hunger and pain, but now comes the final test. Drink from the goblet my daughter holds, and you shall have her. But be warned, the rest are poison! Choose now, farmer, and greet your fate." For certain, all of the maidens were lovely to look at, rosy in the cheek and full in the chest. The sunshine cowboy, bewildered by this final test, slowly walked up and down the lines, carefully studying each of the young women, but while all looked similar to the woman he had seen from the balcony, he couldn't be certain that any one of them was the princess. After all, he had seen her once over a month ago, and had gone through hell and back just to get one more glimpse. Sighing, his shoulders sank, and he turned back to the king. "I'm sorry, sire, I cannot tell if any of them are the princess. To be honest, none of them look quite like what I remember." At this, King Balachor grinned with glee. "But you must drink, young man," the king replied, "Either choose, or I will choose for you." At this, there was a commotion at the back of the room, and another maiden stepped forward from a side door, her radiant beauty eclipsing the others present. "Enough, father!" the real princess stormed forward, furious. "I have heard what you've done to this poor man. How can you be such a wicked creature? Do you truly have such hate in your heart that you would drive this man to his death just to see me lonely?" At this, the king was dumbstruck. The cowboy was speechless, tears welling up in his eyes as the memory returned to him clear as day, this indeed was the princess standing before him. She approached him, softly caressing his face. "I am truly sorry for what my father has done. This was all a trick, and you, a poor victim." The cowboy's throat was dry as he tried to respond, and his words rasped as he spoke. "Your highness, all I wanted was a chance to see you again. I think any other man in my situation would have done the same." The king, finding his words again, snorted at the cowboy. "You petulant peasant! You wanted to steal her from me, like all the others. And now, you have sealed your fate!" He snapped, and the guards at the edges of the room moved in, weapons drawn. But the princess stood in front of him, defiantly. "Listen to yourself, father! This man risked everything to only catch sight of me, and you would selfishly lock me away for your own good. You truly think he came to steal me away? I would rather die alongside someone of honor than suffer one more day imprisoned by a fool!" The guards hesitated, and the king gestured for them to halt. He thought about it for a long moment. The princess was all Balachor had left of the queen, she was the light in his dark. But through her, the queen lived on, and for too long he had lost sight of that. At that moment his heart began to soften, and he realized the errors of his ways. With a short command, the guards were called off. "I...am sorry, my dear. And to you as well, farmer. From now on, the princess may go as she pleases, and may marry whoever makes her happy." At that there was a great commotion among the assembled maidens, cries of joy and happiness. The princess turned to the cowboy, putting a kiss on his cheek. "I'm sorry to say, but...I don't know you. Your deeds are impressive and you will be well taken care of, but I cannot say my heart is yours. Still, thank you for what you've done. Maybe...in time?" The cowboy smiled, and bowed as best he could against the strain of the bandages. "In time, your highness." After that, the kingdom renounced all its former exiles, and there was a grand feast every year celebrating both the princess gaining her freedom, and remembering the late queen. In time, the sweetpea princess grew more and more fond of the sunshine cowboy, and they all lived happily ever after.
  22. Ashen Six in the morning, Gerald woke up, just like every morning. The routine was the same for him as it was for all, sweep up, hygiene, then a morning meal at promptly seven. Boiled ash potatoes were tradition, though some ate them slightly under boiled. This morning, though, Gerald was the one to find his grandfather, who hadn't woken with the rest of the family. Or rather, he found his grandfather's remains. Mora, Gerald's mother, had worriedly found him standing and staring at the body-shaped pile of ash on the bed. She sighed, putting a hand on his shoulder, but not too hard. "It's okay, son. We knew his time was coming. Sweep him up and come down for the morning meal." She meant well, but Gerald knew she'd taken it rather hard as well. Still, he needed to attend to the task at hand, or he would be Late, and there would be trouble. Gingerly, he took hold of the grey sheets under the ashes, gently dumping them into a pile on the floor for him to easily sweep into the collection bin. They would need to inform the housing committee of the vacancy. Finishing his sweeping and hygiene, Gerald made his way to the kitchen, sitting down with the rest of the family at their dining table. It was at a perfect height of 76 centimeters, level and sturdy. The Orion Smithing Guild always produced quality work. They had to, anyways, it was the law. But Gerald always felt their table was better than some of the others he'd seen, and though he would never admit it, he was proud of the fact. Taking a potato from the tray, he struck up a light conversation with his sister, which was allowed under the housing bylaws. "Grandpa became ashen last night," he said. There was a moment of quiet, the briefest of hesitations, before his sister, Sharon, responded. "Well, we knew his time was coming. The housing committee will need to be notified," she said, before putting a bit of the potato in her mouth. "Yes," he said, "I thought the same thing." "Why don't we watch the morning broadcast?" asked Mora. Gerald and Sharon nodded, after all, it was tradition. Mora retrieved the remote and turned on the kitchen viewscreen. There was no need to adjust the channel or volume, as there was only one channel. They only needed one channel. It was a quarter past seven, and the morning broadcast began as it always did, the grey face of the newscaster materializing into view. His name was unimportant, he was selected by a committee because he matched the average look of everyone else in Orion. "It is morning, Orion, and this is your news. All is well. All is normal. In today's obituaries we remember the following names," names began scrolling up the side of the screen, slowly dissolving by the time they reached the top. "We accept their ashes unto ourselves, that they may sustain us until we are one again. Notable contributions include Maribel One-Three-Seven-Seven, who was found staring at the wildlife yesterday, and Manus Five-Eight-Four, who was discovered attempting to write poetry. Unfortunately, it was discovered after Manus's contribution that he was writing a list of research materials he needed from the Orion Company Archives for his job, but this was later determined to be a waste of paper. And now, the weather." Gerald tuned out the weather, it was the same as every day. Overcast with no chance of rain. This was due to the Orion Environmental Control facilities where Gerald worked, ensuring the perfect environment to sustain their society. Gerald asked once when he was a child why they kept saying the weather every day, but his mother slapped him and told him it was "tradition." They never spoke of that day again. Once, Gerald even thought he saw a sunbeam when repairing an OEC facility, something he'd read about when he was in schooling, but he knew better and averted his gaze. It was better this way, anyways. If the weather was predictable, it was easier to keep to the Plan. At eight o'clock, Gerald left for work. It was quiet work most of the time, he had only had to change partners twice since he'd started last year, and his reviews from his oversight committee always came back normal. Monty Four-Five-One was his current partner, the rest contributing to the ash at various points. His job, he had found, had a high incidence of this, though Gerald relished the chance to become one with the rest. As he arrived at his workplace, a small building off of Orion Company Road Four-Two, he gingerly swept out his vehicle with a small hand brush. He had ashed significantly this morning for some reason, his grey skin flaking away to unceremoniously dust the grey interior of his grey car. It happened sometimes, though none of Orion's residents quite knew why. They used to blame it on the weather, but that was many years ago before the OEC facilities were installed. Now, it was just a thing that happened, no more, no less. "Monty?" Gerald called out as he entered the small building, little more than an office space for two as well as a tool and uniform repository. Monty had been granted special dispensation from the housing committee to live here, and was responsible for tending to any OEC facility problems over the course of the night, one of a very small group that held the privilege. But this morning, there was no reply. Strange. Monty was never Late. It wasn't long before Gerald found Monty, or what used to be him. The pile of ashes was thick on the chair and desk Monty chose as his own. On the desk between what were once Monty's arms was a simple drawing, crudely etched in the pencils provided on Orion Form Four-One-Five-Seven, Request for Plan Deviation, which was known among those who had contributed to the ash as the form with the largest area to make such a drawing. It was a crescent shape in a dark circle, a symbol Gerald did not recognize. It didn't matter, unauthorized uses of official Orion Forms constituted waste, which would mean trouble. Gerald walked to the phone, ringing a representative from his oversight committee and reporting the incident. He would have another partner by the end of the day. As instructed, he swept the ashes into the collection bin, and incinerated the form. It would all go to the ash fields by the end of the week, which was where the ash potatoes were grown. Eventually, they would all succumb as one to the ash, combining their essence in transcendence, but this would only come after they had left behind deviance. Still, one way or another, Gerald knew all would be reunited among the Ashen. All according to the Plan.
  23. Huh. Apparently on this new site staff posts are automatically approved. We might have to start manually posting approval. Regardless, approved. The modifications are superficial at best.
  24. Written in response to "You Should Be Here" by Cole Swindell, a song submission by MSA. Southern Spirit Rich took a sip from his glass before returning it back to rest on the bar counter. The whiskey burned, but he still mulled it over in his mouth for several seconds before swallowing, enjoying the flavors, relishing the sting on his tongue. It was busy tonight, various patrons bustling around behind him, keeping Jerry more than occupied behind the bar. Every now and then Jerry would silently refill the glass in front of Rich, and shoo off the occasional newcomer who tried to take the seat next to Rich. It was a ritual. It was his ritual. Jerry never questioned that, and it was why Rich kept coming back. "I saw Eveline today." Rich said, under his breath. "She came into the shop, needed her tires changed. You should have seen her. Hair like the grain fields, flowing and golden." He smiled, chuckled lowly and took another sip of whiskey. "Maybe one day I'll tell her. You always wanted me to." "Hey, is this spot taken?" Some punk from the city, a college-age buffoon dressed in gaudy colors with a chain that said 'I'm poor but I want to look like I'm not.' Jerry glared, he left. Nobody questioned Jerry. He was bigger than his own bouncers and knew how to intimidate, but the truth was he was just a big teddy bear. It was something Rich had found out on his first visit to Southern Spirit, and it was the reason why he kept coming back. Every Friday after work, Rich would walk a few blocks from the auto shop and sit down at the same spot. Jerry eventually knew to keep the seats open for him. Rich thought it was because he got blackout drunk one time and had spilled his guts to Jerry, but he couldn't quite remember. Remembering hurt, anyways. Another sip. It had been years now, and Rich had seen all kinds of things in the bar. Birthdays, holidays, celebrations of all kinds. Every now and then, there was someone else at the other end of the bar he saw a little bit of himself in, and he always asked Jerry to pour them an extra of whatever they were having, and put it on his tab without telling them who. David would have liked that. It always made Rich smile a bit seeing the person perk up a bit when Jerry told them the drink was 'on the house.' Liquor was something integral to their small town. No matter who you were, a farmer, a cook, a janitor, the mayor...you were equal in the Southern Spirit. It was something Rich appreciated about it. People could share stories over a beer just as easily as they could comfort each other. Some fancy writer might call it something like a 'social lubricant,' and they wouldn't really be wrong, but Rich liked to think of it more like a 'social glue.' And Jerry was always the professional, always ready to pour the perfect drink or lend a sympathetic ear. The man could have been a counselor in another life, but here they were out in the country. This is the life they knew, and this is how it was. That's all there really was to it, it simply didn't need anything more. Rich looked up, catching Jerry refilling his cup and adding a few ice cubes to the mix to ensure it was still good and cold. Rich smiled, grabbing the glass and touching it with a soft clink to the one sitting at the spot next to him, and took another sip. Six years. It was six years today. Nobody knew, nobody cared to know. When you're gone, the world erases your name. You are carried on in the memories of those who knew you, and if you're lucky enough you might get your name written in some kind of history book, but even those warp and fade over time. David was no different. David was more than a brother to Rich, he was his best friend. They did everything together, from helping out on the farm until their parents passed to becoming mechanics and even pining after the same girls. It was like Bo and Luke from The Dukes of Hazzard, absolutely inseparable. But then one day, Rich found out his brother had been diagnosed with cancer. Rich took a sip. He didn't want to remember. The long months of painfully waiting, watching the agony on David's face before he passed. The funeral was beautiful, what funeral wasn't? It was all a farce, gussied up and made beautiful to make people feel better about themselves. Evelyn had been there, too. She was with Ted at the time, but that didn't last long. The first time she walked into town with a black eye Ted had practically been lynched. If he still was around, he hadn't shown his face in a long time. A few months later, Rich finally was able to bring himself to go through David's things. He'd kept a journal Rich never knew about before, and he wrote on just about everything. A lot of it had to do with Rich, but there were remarks in there about Evelyn and even Theresa, a waitress at Pop's Burger Shack. "I'm sorry, is this seat taken?" The soft voice was one Rich knew well, and it snapped him out of his reverie. Evelyn stood there next to him completely innocent of what her question meant. The only reason she asked to begin with was because the rest of the bar was already full. Jerry stood nearby, tensely waiting on some visual clue from Rich on how to proceed. After a long moment, he pulled out the bar stool. "No. You're more than welcome." For a moment, the silence was deafening to Rich. But then, as he thought of David, he gained the strength to speak, grabbing the second glass that had occupied the spot. "You don't happen to like whiskey, do you?" "You know it's funny you ask, I actually do." For the rest of the night, Rich simply let the social glue do its work.
  25. A Series of Gears - Part 2 A loud crack echoed across the ravine, and the paranthur fell to the ground in several spasms that eventually slowed and stopped. Red watched the spectacle through the scope of his rifle, as his guide clapped him on the shoulder in congratulations. "Very good, mistah Dontah, not many get paranthah with first shot. You be proud!" The guide's accent grated a bit on Red's ears as he wasn't fond of the natives, but he ignored the feeling over the overwhelming sense of satisfaction from his kill. This beast was a veritable trophy animal, something he could actually brag about to his colleagues at the hospital. Red Donter stood up with a big smile on his face, stretching. Laying in that spot was excruciating, but it had paid off. This, surely, was the sport of men. It required patience and skill. The guide gestured, leading him forward as one of the guide's assistants pulled out a toolkit, ready to skin the feline predator. As they walked, he looked to the guide, shooting him an absentminded question. "Don't you people have another name for them? Slaash or something?" "Srissh, sah. It mean ending. Fuh us, srissh ah the huntahs that complete the cycle, revered sehvants that bring us back to the allmothah." There was that damn accent again. Red kicked himself for asking the question. And honestly, he didn't really care. The fur of the large six-legged predator glistened in the sun, a beautiful array of greens and deep midnight hues, perfect camouflage for hunting in the jungle. Something the guide had said did click with the doctor, however, and he let out a soft chuckle, thinking to himself how he had now killed death itself. What a story that line would make. "You want keep meat?" The assistant spoke with even more broken language than the guide did, but Red simply shook his head. "No, I just want the pelt. You people can take the meat." The guide smiled wide, bowing shortly. "Much appreciated, mistah Dontah, but we cannot. It is illegal among Zwausi. Bad omen." Red frowned, relenting. "Fine. Package it up then, maybe I'll grill some for the guys back home." The assistant nodded, getting to work. God, it's hot here, Red thought to himself. This hunt had been exhausting. The thought of an air conditioned hotel room, even a low quality Zwausian one, began to preoccupy his thoughts. They had water back at the truck, but that was still a bit of a hike. No matter. Red was tough, and while the rifle bag was heavy, he would live. Several minutes later, the assistant had finished dressing the paranthur, wrapping the pelt and the body in a tough tarp designed to be dragged. The guide an the assistant took up two ropes attached to the tarp, and the trio began their uneventful hike back. Uneventful except for an insect stinging Red's neck, but the guide assured him the pain would go away soon. Finally they reached the truck, and Red helped the men load the beast in the back before grabbing the water jug and drinking deeply. After he'd had his fill he handed it off to the other heavily perspiring men. He wasn't going to say it outright, of course, but he didn't want to drink after them and catch a disease. Zwaus wasn't exactly known for being a 'clean' country. In no time at all, they were on their way back. Red rode in front, enjoying the sights, what few sights there were in the jungle. Every now and then there was a nice view through the trees. Not to say the trees themselves weren't impressive, but after a while they tended to blend together. As Red admired a particular mountain in the distance, he was yanked from his reverie by the truck slowing and the guide and his assistant rapidly conversing in Zhosai. Ahead in the road there was a large military truck blocking the way, with several guerrilla-looking militants readying their rifles as Red's ride began to slow to a stop. "Please, mistah Dontah, do not say anythin. With luck, we will pass." The truck rolled to a stop, and the guide and the assistant held their hands up, gesturing for Red to do the same. One of the militants, likely the leader, approached, barking orders and demands in Zhosai. After a moment, the men seemed to reach an understanding. The militant leader pointed at Red, yelling something back to his men, who laughed loudly. Red didn't like that. The leader saw the scowl on his face and mockingly made an over-dramatized scowl back at him, laughing while he moved to the rear of the truck. Another short spat of Zhosai, and the guide got out slowly to join the militant at the back of the truck. Another short conversation later, and the militant sauntered to the side of the truck Red now rode in, a big smile on his face. "So. I heah you ah some kind of big-shot. You kill a srissh? You a bad mudda, huh?" Red darted his eyes back to the assistant in the reflection of the rear view mirror, but the assistant only slowly and subtly shook his head. "Yeah," Red slowly replied, "Yeah, I killed one." The militant leader yelled another burst of Zhosai at his men, who all readied their weapons. The leader turned back to Red, a much more sinister look to his smile. Almost...predatory. "You know that bad omen, yes?" Silence. "Good for you. Brave. Strong. Good for us too." The guerrillas began walking forward, readying their weapons. The last thing Red saw was the buttstock of the militant's rifle impacting squarely between his eyes. Healthy organs always went for a good price on the Zwausi black market.
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